Chris wrote:We will look into this.
In the mean time you may find disabling 'hardware 3d sound' and 'realtime FX' may avoid the problem. Reducing the number of audio channels may also help.
thankyou very much chris. Love your work
also, i had sent this link to you via the form mailer, so u can ignore that i suppose, as you are now aware of the problem.
will try those suggestions and get post the results.
thanks again for this awsome game.



