Okay, I cannot seem to find this anywhere else:
If I hit [esc] to access the menu, I am still able to use [Q] and [E] to change the camera height. Furthermore, this allows the camera to go below the level of the water, and through land. If the camera is underwater when the menu is exited, it 'floats' back to the surface.
I will add a screenshot as soon as I can find a place to host such things...
xander
[EDIT] Here we are:
http://wendryn.com/darwinia/underwater.jpg
[EDIT] changed image format
Underwater Camera
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Underwater Camera
Last edited by xander on Tue Dec 28, 2004 9:00 pm, edited 2 times in total.
P1 B5 Win32
Most of the camera problems seem to have been fixed, (can no longer go below water, above a certain height, doesn't slingshot if you decend into a hill) except for that it's still possible to go a seemingly infinate distance sideways.
EDIT: camera also still ignores collision detection with buildings, still quite interesting though, you can see right inside the moving cogs...
Most of the camera problems seem to have been fixed, (can no longer go below water, above a certain height, doesn't slingshot if you decend into a hill) except for that it's still possible to go a seemingly infinate distance sideways.
EDIT: camera also still ignores collision detection with buildings, still quite interesting though, you can see right inside the moving cogs...
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