OK, looks like I'll sort the bugs in this thread. At some point I may go through and add whether the bug has been replicated. But as it is I kinda have little faith in anyone reading this before they post, seeing as no-one reads anything it seems. But if you do read this, please say if there is anything you want done to the list, and feel free to thank me
Last updated: 11th Jan 2005, 13:30
Here is a list of the currently unreplicated bugs, so if you manage to recreate one of them, post in the appropriate forum and then preferably PM me, so I don't have to check all the forums to see.
Unreplicated Bugs
Squad Teleport Problems 3
Squad Teleport Problems 4
Darwinians leaving mine
Inifinte Engineers
Is there land there?
Spirit Harvesting
Objective Problems
Laser Problems
-- BETA 3 --
Engineers Stop Collecting Souls
Engineer Bridges
Combined Squads
Lasers goign through walls
No squad, but weapon sucess
-- PHASE 2 --
Objectives Problems
Level Restart Capture Problems
Misc Level Problems
Increased fire-rate
Port Lights
Inaccesable Workstations
-- BETA 4/5 --
Stuck Squad
Odd Radar/Darwinian Problem
Virii Stuck in Water
Ifinite Lopp with Officers
Low Image Quality Problem
Stuck Spider
Engineers Carrying Full Souls Can't Capture
Task Manager Drawing Bug
Reciever not Recieving
Issue with Virii and Engineers
Access to Biosphere
Rocket Collision With Pylons/Wires:
Issue: It seems that when rockets are fired by squads near pylons, the rockets don't go though the gap between the pylons but instead explode straight away.
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=308
Disobediant Darwinians
Issue: After a while, Darwinians appear not to follow orders as they shoud
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=239 and http://forums.introversion.co.uk/darwinia/viewtopic.php?t=157
Reversable Gestures
Issue: You can draw the gestures in reverse to how they should be drawn.
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=253
Darwinians not getting into the mine
Issue: The Darwinians will not fill the final empty terminal at the mine and instead, circle around and around it.
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=199
Swift mouse movement causing camera issues
Issue: Swift movement of the mouse causes the camera to shake uncontrolably.
Status: Replicated
Link http://forums.introversion.co.uk/darwinia/viewtopic.php?t=161
Squad Teleport Problems
Issue: Sending squads through the radar results in one of the squads being deleted but still be present in the level.
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=265
Squad Teleport Problems 2
Issue: Sending a squad through the radar results in one member arriving fine and the rest being left behind, humping the radar.
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=201
Squad Teleport Problems 3
Issue: Calling for an airstrike, then sending the squad into the teleporter results in the squad not being transformed into spirits, but remained as normal squadies, then didn't appear at the other radar.
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=341
Darwinians leaving mine
Issue: The darwinians leave the mine to fight the centipede, but the mine continues working when no-one is there
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=269
Air Srike Position
Issue: It seems the air-strikes lands slightly to far down in the direction the invaders are coming from, most often this is too far South.
Stauts: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=267
Unlimited Officer Programs
Issue: You can run as many of the officer creation programs as you like, despite the number of programs running limit.
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=130 and http://forums.introversion.co.uk/darwinia/viewtopic.php?t=240
Invincible Officers
Issue: It turns out officers have huge ammount of health and will die from about 3 rockets and quite a few grenades.
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=345
Swimming Officers
Issue: There is a point in the map where officers can walk accross water. The officers make it safely to the other side, but squads try to walk accross then die half way accross. It has been said elsewhere that Darwinians also die half way accross.
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=361
No Mouse Wheel?
Issue: Complain here if you don't have a mouse wheel, so can't zoom the camera.
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=189
Officers Can't Use Radars
Issue: Not a bug. It's meant to be like that. But just in case you thought it was...
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=159
Low FPS?
Issue: Bad FPS
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=167
Gesture Shortcuts
Issue: Gestures are still recognised, despite being much simpler than they should be.
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=252
Unit Selection Through Terrain
Issue: It is possible to select units through the terrain. Also, selecting a unit with the mouse always issues and order to move, resulting in engineers stopping thier current job. Only Engineers and Officers can be selected, not Squads.
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=243
Pause/Save
Issue: If you want to complain about not being able to pause and/or save
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=228
Explosion Size
Issue: The explosion size is much larger when the weapon hits a building, rather than terrain.
Status: Repliated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=225
Repeated Messages
Issue: Certain help messages are constantly repeated
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=147 and http://forums.introversion.co.uk/darwinia/viewtopic.php?t=287
Squads Die In Radar Repositioning
Issue: Rotating a radar to face another radar, when a squad is half-way through travelling from one to the other causes them to die
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=212
Alt-Tab Problems?
Issue: If Alt-Tab just gives you the normal Windows Alt-Tab then look here
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=202
Stuck Squads
Issue: Squads sometimes get stuck up mountains
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=156
Inifinte Engineers
Issue: It is possible to break the task limit and make an unlimited number of engineers
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=182
Cart Collision Detection
Issue: The collision detection on the carts is bad. If you wanna complain, head here...
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=143
Stuck Virii
Issue: Somehow the virii get stuck and look like a large glowing circle
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=142
Officer order lines not disappearing
Issue: When pointed at the entrance of a radar, the officer order line doesn't disappear and so turns into a big blob. More of a Class C bug.
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=172 and http://forums.introversion.co.uk/darwinia/viewtopic.php?t=207
Inifinte Darwinian Exploit
Issue: By creating and deleting squads, then using Engineers to return the "souls" to an incubator, you can effectively create infinte Darwinians.
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=160
Inifinately High Camera
Issue: The camera can go infinately high
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=163
Radar Problems 1
Issue: Radars will not point were you ask them to
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=330
Radar Problems 2
Issue: It is possible to have multiple radar connections. Apprently this is a feature, not a bug.
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=302
Is there land there?
Issue: A path of land is shown between the second and third islands. If you see it, tell everyone here.
Status: Unreplicated, but cause it explained.
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=331
Spawn from partially reprogrammed buildings
Issue: It is possible to spawn units from a building which is only partially re-programmed.
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=329
Pylon Collision Dectectoin
Issue: Darwinians will circle a pylon, but in the case of the pylon ner the water, they will refuse to accept new orders. May be related to the Disobediant Darwinians bug.
Added: 02/09/04
Status: Replicated
Link:http://forums.introversion.co.uk/darwinia/viewtopic.php?t=367
Stacking Darwinians
Issue: Lots of Darwinains getting stacked together causes them not to obey orders from an officer.
Added: 02/09/04
Status: Replicated
Link:http://forums.introversion.co.uk/darwinia/viewtopic.php?t=346
Virii Atracted By Invaders
Issue: The virii try and follow the invaders as they cross the map and drop the air stike.
Added: 02/09/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=374
Secondary weapons usable in radar beam
Issue: It is possible to fire the squad's secondary weapon whilst in the radar.
Added: 02/09/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=372
Squad Teleport Problems 4
Issue: By changing where the radar is pointed, squad are "thrown" past they radar they shouldcome out of and fall in ther water and die
Added: 02/09/04
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=378
Can do gestures anywhere on the gesure screen
Issue: It is possible to draw the gestures anywhere on the gesture screen, not just in the circle. May not be a bug
Added: 02/09/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=176
Secondary weapons don't work
Issue: The secondary weapons will not fire if the pointer is off a part of the map.
Added: 02/09/04
Status: Replicated
Link:http://forums.introversion.co.uk/darwinia/viewtopic.php?t=335
Pathfinding problems
Issue: Pathfinding is rather crude. Not really a bug, as more of an observation. It exaplains the "humping" effect seen when units go around buildings.
Added: 02/09/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=386
Alt-Space issues
Issue: Holding Alt to get the gesture screen then pressing space to get rid of a message results in a pop-up box being displayed, as Alt-Space is a windows key combination. Should've added this ages ago, but didn't think it was that serious.
Added: 02/09/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=138
Gesture Problems
Issue: If you partially draw a gesture then let go of Alt, the next time you bring up the gesture screen it will remember what you had previous drawn and add that to what you are drawing now.
Added: 02/09/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=333
Passive Centipedes/Spiders
Issue: Engineers are not killed by centipedes or spiders. IMHO not a bug.
Added: 02/09/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?p=564
Spirit Harvesting
Issue: It appears that sometimes engineers will not pick up a full set of spirits before going back to the incubator
Added: 02/09/04
Status: Unreplicated
Link:http://forums.introversion.co.uk/darwinia/viewtopic.php?t=383
Engineer safe-haven
Issue: Engineers are not killed whilst reprogramming buildings
Added: 02/09/04
Status: Replicated
Link:http://forums.introversion.co.uk/darwinia/viewtopic.php?t=407
Shaking Radar
Issue: Radars will sometimes shake and refuse to make a connection
Added: 02/09/04
Status: Replicated
Link:http://forums.introversion.co.uk/darwinia/viewtopic.php?t=401 and also http://forums.introversion.co.uk/darwinia/viewtopic.php?t=360
Spider Collision Detection
Issue: It seems spiders don't obey collision detection.
Added: 02/09/04
Status: Replicated
Link:[ulr]http://forums.introversion.co.uk/darwinia/viewtopic.php?t=368[/url] and http://forums.introversion.co.uk/darwinia/viewtopic.php?t=445
Collision Detection Issues
Issue: There seems to be collision detection issues with certain units, but especially with engineers. Maybe a Class C bug.
Added: 14/09/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=453
Objective Problems
Issue: After you have completed the primary objective, it is still possible to view the instructions for the primary objective again.
Added: 14/09/04
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=460
Engineer Left Behind
Issue: An engineer which had been Ctrl-C'ed was still fully useable and visible, depite the explosion having taking place. However, the program was no longer in the task manager. Possilby related to the Infinite Engineer bug.
Added: 14/09/04
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=462
Menu Problems
Issue: The menu system does not work well when running at low FPS.
Added: 14/09/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=459
Laser Problems
Issue: It seems that lasers can come from the wrong direction
Added: 14/09/04
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=463
Officer Pathfinding
Issue: When you send an officer through the radar, they will try to walk back to where they were last told to go, and will walk underwater to get there.
Added: 28/10/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=521
Engineers Stop Collecting Souls
Issue: For some reason Engineers will stop going and collection souls, even if they are carrying none.
Added: 28/10/04
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=544
Fly-by Cursor
Issue: During the refinery fly-by iy is possible to move the cursor in the normal in-game way. Not sure whether this applies to toher fly-bys.
Added: 01/11/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=570
Combined Squads
Issue: If you sent 2 aquads through the same radar to different destinations then the squads combine.
Added: 01/11/04
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=573
Engineer Bridges
Issue: You can make extra long bridges by terminating engineers at nodes.
Added: 01/11/04
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=584
Squad Bridge Issues
Issue: If you send a squad through a bridge and terminate it while it is in transfer, the program disappears from your task list, but they remain active, and you can't control them.
Added: 06/11/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=586
Gesture Issues
Issue: If you have any complaints about the gesture system in genereal then say so here.
Added: 06/11/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=579
Officer Command Range Issues
Issue: Here you can say what you think about the influence ranges of the follow and go-to orders.
Added: 10/11/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=600
Officer and Darwinians Entering Water
Issue: There seems to be clipping issues related to officers, darwinians and the water in general. Sometimes officiers can alk over water, or walk a bit into the water and don't die, etc etc.
Added: 10/11/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=611
Incubator Birth Rate Problem
Issue: It seems that the incubator treats each engineers drop off as a seperate task, therefore if two engineers drop souls off in quick sucession, the darwinians will come out, almost in pairs.
Added: 10/11/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=601
High Speed Camera
Issue: When moving the camera close to a monster on the third island, it will move super-fast back so that you can baerly see the sky and the map below it.
Added: 14/11/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=575
Help messages not logged
Issue: The help messages are not logged in Beta 3, whereas they were in Beta 1 and Beta 2.
Added: 14/11/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=597
Buggy Darwinian AI
Issue: Darwinians have a tendancy not to think about where they throw thier grenades. Maybe not a bug.
Added: 14/11/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=557
Splitting Squads
Issue: Sometimes a squad will split into 2 groups and it will be possible to control them both individually.
Added: 14/11/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=654
Invincible Triffid
Issue: It appears that the last triffid is invincible, and the triffids also have some grpahical glitches
Added: 17/11/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=598
Ineffective Lasers
Issue: This may be a Mac only problem, but lasers had become ineffective.
Added: 17/11/04
Status: Replicated (but only by the same person who found it)
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=652
Lasers goign through walls
Issue: It appears that in certain situations, lasers can go through walls. May be related to "magical laser appears out of thin air" bug.
Added: 17/11/04
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=682
Airstrike Bomber Clipping Issues
Issue: There doesn't seem to be any collision detection for the airstrike bombers, and they will go through any structure or terrain which is high enough.
Added: 17/11/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=672
Squads Stuck on Mountains
Issue: After sending a squad through a radar, they sometimes get stuck on a mountain.
Added: 17/11/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=156
Partially Built Bridge Problems
Issue: For some reason, squads qould die when using the bridge
Added: 17/11/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=690
Gesture failure
Issue: Sometimes syntax errors are given even though the confidence and deivence are good enough
Added: 17/11/04
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=689
Negative research
Issue: It is possible for the research to be a negative number
Added: 17/11/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=715
Broken Cursor
Issue: In certain circumstances the cursor can become incorrect
Added: 17/11/04
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=726
Triffid Range and Follow Command issues
Issue: Triffids will only fire in you destroy something in a cerain range of them, and there are issues with the officer follow commands
Added: 17/11/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=724
No squad, but weapon sucess
Issue: If you do a gesture for a weapon when you don't have any squads and it suceeds, then it says syntax error, but you get the sucess sound.
Added: 17/11/04
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=732
Objective Problems
Issue: According to elDiablo "On "Containment", when I capture the truck port to "Labs", then quit, sometimes when I go back to "Containment" (without capturing all other ports), the "labs" port is no longer captured, and appears as a secondary objective to complete..."
Added: 30/11/04
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=749
Level Restart Capture Problem
Issue: "If you restart a level, any building you captured remain in your control after you restart, but all the enemies respawn. This happened on Containment, not sure if it'll happen on other levels aswell."
Added: 30/11/04
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=756
Misc Level Problems
Issue: A few miscellaneous phase 2 bugs, mostly on "containment"
Added: 30/11/04
Status: Some Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=750
Increased fire-rate
Issue: While you are holding down the right mouse button for squads to fire their lasers, if you left click repeatedly their firerate seems to increase.
Added: 30/11/04
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=767
Generator Problem
Issue: On the first island in Generator, when you try and put darwinians in the 3rd Solar panel they all get stuck in this little hole.
Added: 30/11/04
Status: Repliacted
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=770
Ending Programs Mid-Transport Problem
Issue: When sending a squad through a transport and terminating it halfway, the squad explodes as normal, but the souls continue to be transported.
Added: 30/11/04
Status: Repliacted
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=772
Squads Get Stuck (Phase 2)
Issue: In certain places on "containment" squads get stuck.
Added: 03/12/04
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=778
Profile nameing
Issue: There are issues with entering a name in the profile.
Added: 03/12/04
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=786
Sticky Camera
Issue: Under certain conditions the camera will become stuck and will only swivel but not move.
Added: 03/12/04
Status: Unrepliacted
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=792
Radar Connetions
Issue: Radars can connect to any other radars, making some levels very easy.
Added: 03/12/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=796
Research Item on Generator
Issue: "On the Generator level, when I recovered the research item, I never got any messages, either about finding it, or what it was."
Added: 03/12/04
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=802
No Spawn Points
Issue: After saving, on some levels the control towers and other buildings are no longer yours, meaning there is nowhere to spawn units.
Added: 03/12/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=775
Triffid Health Display
Issue: The triffid health display will go below zero if you keep shootinging them once they are on fire.
Added: 03/12/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=805
Containment Radars
Issue: On containment, the radars do not connect to thier partner radars.
Added: 03/12/04
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=829
Saving Doesn't Save Darwinians
Issue: On some levels, or possibly all levels, Darinians are not saved when the game is saved.
Added: 03/12/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=814
Half Dead Squad
Issue: If half a squad dies but there is still one left, sometimes the game will think the whole squad died.
Added: 03/12/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=831
Radar Dish Selection
Issue: If you deploy a unit too close to the radar then the radar is selected as well as the unit.
Added: 03/12/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=845
Split Centipedes
Issue: Once the centipedes have become split, it appears that one of the slpit marts causes no damage to squads.
Added: 10/12/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=839
Engineers and Barriers
Issue: Engineers can pass through barriers unharmed, but other units cant.
Added: 10/12/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=836
Port Lights
Issue: "The lights that shine down on the ports you control in the containment level don't always light up as they should."
Added: 10/12/04
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=860
Crashing Into Hills
Issue: Crashing the camera into a hill causes the camera to be moved way back, sometimes as far as right off the map.
Added: 11/10/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=867
Reset Button
Issue: Using the reset button does not cause the ownership of buildings to be reset. Possibly not a bug.
Added: 11/12/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=876
Research Switching
Issue: Sometimes the research concentration will change on its own for no apparent reason.
Added: 16/12/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=893
Inaccesable Workstations
Issue: On Reciever, some of the machines have inaccessable workstations, so the Darwinians can't get in and use them.
Added: 20/12/04
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=902
Dying Squad Influence
Issue: Dying squads still have an area of influence.
Added: 20/12/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=898
Engineer AI
Issue: Engineers often go after the same soul
Added: 20/12/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=907
Armour unload and deployment
Issue: If an amour has been damaged then Darwinians will not get inside.
Added: 20/12/04
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=905
Stuck Squad
Issue: There is a certain point in the level which if a squad gets into it cannot get out of
Added: 10/01/05
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=959
Yard/Generator Radar Problem
Issue: "On the Generator level I captured the Yard trunk port. When I start the Yard level I'm told I was unable to capture the trunk port in Generator, and that this is now an objective. Even tho the building is captured in the Yard!" -- Phydaux
Added: 10/01/05
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=911
Odd Radar/Darwinian Problem
Issue: Best just to read it...
Added: 10/01/05
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=933
Jumpy Squads
Issue: When a squad gets seperated from the leader they tend to by jumpy until the reach the leader again
Added: 10/01/05
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=927
Engineers and Incubators
Issue: Sometimes engineers can't get into the incubators
Added: 10/01/05
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=964
Virii Stuck in Water
Issue: A triffid egg hatched a vrius and it instantly became stuck under the water
Added: 10/01/05
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=967
World Limits
Issue: Sometimes it is possible for the camera to go "through" the terrain.
Added: 10/01/05
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=977
Menus and Units
Issue: "If you open an options menu while you have a unit selected, any click on the menus will also act as a move order for the unit selected."
Added: 10/01/05
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=971
Squad Radar Separation
Issue: If you try and send a squad through a radar whilest aligning it, the leader will get through but all the others will be stuck there.
Added: 10/01/05
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=1060
Low Image Quality Problem
Issue: Having the image quality on lowest means that Darwinians will not go into the mine and work.
Added: 11/01/05
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=1096
Ifinite Lopp with Officers
Issue: Sometimes when a darwinian has been promoted to an officer, sending him through one radar will result in him going back and forth between the 2 radars.
Added: 11/01/05
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=1103
Stuck Spider
Issue: A spider appears to have got stunk and will not move
Added: 11/01/05
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=1106
Engineers Carrying Full Souls Can't Capture
Issue: "Engineers who posess a full load of souls will not capture any buildings until the souls have been returned to an already claimed incubator in the Generator level." -- starfyre
Added: 11/01/05
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=1108
Task Manager Drawing Bug
Issue: Sometimes the task manager will think that you have clicked to start drawing even though you haven't.
Added: 11/01/05
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=1124
Reciever Not Recieving
Issue: "I was playing Reciever, and getting a horrible framerate (less then ten, when usual is about 45 or 50) so I quit, restarted and went back into the level. I have now got DG's manning all the receivers but no souls are being collected." -- andcarne
Added: 11/01/05
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=1157
Access to Biosphere
Issue: It seems that the access to Biosphere is denied when it shouldn't be. Post apparently contains a small spoiler.
Added: 11/01/05
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=1185
Issue with Virii and Engineers
Issue: "virii seem to ignore that incubator and in front of them, and they tend to burrow there anyway. You can still kill them, so you end up with the soul in that area as well. Engineers will preoccupy themselves trying to get this one soul, and never being able to." -- Maih Helpmann
Added: 11/01/05
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=1186
Meuns Accessible in Fly-Bys
Issue: During fly-bys it is possible to access the menus.
Added: 20/01/05
Status: Unreplicated
Link: http://www.forums.introversion.co.uk/darwinia/viewtopic.php?t=1199
Similtaneous Alt and Options Menus
Issue: It is possible to see the Alt screen and the options menu at the same time
Added: 20/01/05
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=1200
Swimming Officer
Issue: On certain points on the first island, if you tell an officer to go into the water he will and wont die.
Added: 20/01/05
Status: Unreplicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=1205
Alt-Space
Issue: Pressing Alt and Space causes a window to pop up.
Added: 20/01/05
Status: Replicated
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=138
Darwinians Stuck after Teleporting
Issue: After sending a group of darwinians through the radar they got stuck around the radar.
Added: 20/01/05
Link: http://forums.introversion.co.uk/darwinia/viewtopic.php?t=1218
Bug Summary List - Read before posting please - 11/01/05
Moderators: jelco, bert_the_turtle, Chris, andy, John
Bug Summary List - Read before posting please - 11/01/05
Last edited by rob_quill on Thu Jan 20, 2005 5:45 pm, edited 43 times in total.
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