Render Negative screws up graphics

Problems with the Windows version of Darwinia

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jim_the_coder
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Render Negative screws up graphics

Postby jim_the_coder » Sat Aug 28, 2004 10:32 am

Maybe you just haven't done it yet, but on my setup doing RenderNegative = 1 just makes the whole screen white except for spides and centerpedes. The task manager functions as usual.
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LLamaBoy
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Postby LLamaBoy » Sat Aug 28, 2004 10:37 am

I also get the white everything in RenderNegative mode, but only when RenderPixelShader is on as well. If the pixel shader is deactivated, this is what it looks like:

Image

I think it looks kinda cool :)
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Postby jim_the_coder » Sat Aug 28, 2004 10:39 am

Cheers llama :D You're right, looks cool...maybe Chris could use it for "ice" terrain? Not neccessarily invert everything, just the ground lol.
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Postby chimera » Sat Aug 28, 2004 10:41 am

It sure looks awsome! :lol:
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valerian
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Postby valerian » Sat Aug 28, 2004 2:08 pm

I ve tried this feature and as you all said it's really cool and when you're looking throught a mountain it give the impression that the "ice" is really pure.But our darwinian will surely catch a cold playing this way. :wink:
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Postby andy » Sun Aug 29, 2004 1:22 am

New rule - you're not allowed to file bug reports caused by changing random prefs settings!

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