Vista Version Effects

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Atelophobia
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Vista Version Effects

Postby Atelophobia » Wed Jun 20, 2007 6:06 pm

I have a problem with the Vista patch: In order to get the new DirectX10-only warping-type effects, you have to have the pixellating effect turned on. Problem is, the pixellating effect halves my framerate (thanks for your crappy drivers, ATI). Are the warping and pixellating effects programmatically separable, and/or can you turn off the pixellating effect but turn on the warping effect in the preferences.txt file? The way it is, there's just one 'RenderPixelShader = X' option that controls both.
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Xocrates
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Postby Xocrates » Wed Jun 20, 2007 7:20 pm

In the game graphic options, don't the pixel effects have three options?

Full, disabled and partial? I believe partial gives you the new effects while having the pixel effect off
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Postby Atelophobia » Wed Jun 20, 2007 7:27 pm

It's just the opposite: Partial has the pixellation without the warping.
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Postby trickfred » Wed Jun 20, 2007 8:40 pm

Why not harass ATi about their 'crappy' drivers, or just buy yourself a non-'crappy' video card? If you've got enough money to throw away on Vista, you should be able to afford a better video card.
Atelophobia
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Postby Atelophobia » Thu Jun 21, 2007 5:35 pm

I just bought the card. I doubt that harassing ATI will get them to make any better Vista drivers. Recently, there was a comparison where a much cheaper ATI card on XP did much better than a higher-end card on Vista, because of their drivers.

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