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Posted: Fri Jan 06, 2006 10:26 am
by hitm4n
No worky here.

Posted: Fri Jan 06, 2006 10:27 am
by CadeF
If it is not working, download & install the latest DirectX runtime and the .NET 2.0 framework.

Posted: Fri Jan 06, 2006 10:32 am
by hitm4n
unpack to folder, and run exe.


seems ok so far.

click start, and...



I'm sure i have the latest .NET installed and DX9.0c

Posted: Fri Jan 06, 2006 10:39 am
by CadeF
Try installing the latest DirectX runtime and check if the following folder exists-
C:\WINDOWS\Microsoft.NET\DirectX for Managed Code\1.0.2908\

If not, I will compile a version for you using 1.0.2902 as Direct3DX is loaded after Direct3D, so I think you have the 1.0.2902 version.

Posted: Fri Jan 06, 2006 10:45 am
by hitm4n
I have 2 folders in there.


the framework is at v2.0.50727

Checked on windows update for newer versions and theres nothing available. Now i'm sure you can point me at an updated installation, but 90% of people will likely be at the versions i'm on, so recompiling with 1.0.2902.0 files will be the best option i think...

Posted: Fri Jan 06, 2006 10:52 am
by CadeF
I could not get it to compile with 1.0.2902, so I compiled it with 1.0.2907.

2.0.50727 is the DirectX 10 version, currently only software rendering unless you have a DirectX 10 capable card.

Posted: Fri Jan 06, 2006 11:36 am
by hitm4n
New version works. Got a whopping 7fps :)
Theres so much you could do with this. Like stop the camera at the ground, or a little above ground. Same with the sky, rather than move the sky up. Add a field of view, so the map edges are not drawn when a certain distance away, then maps can be bigger with no slowdown.

Anyway, looks cool. You should develop it further.

Posted: Fri Jan 06, 2006 11:39 am
by CadeF
7 fps?! What graphics card? I'm using quadtrees for visibility, so if you look straight down, or away towards and edge, the fps should go up.

Also, there is a crappy looking tree right under where the camera starts.

I've included the source, so if anyone wants to continue this, they can go ahead.

Posted: Fri Jan 06, 2006 11:45 am
by hitm4n
GeForce FX5700 256mb - Forceware 81.98

Its a rock solid 7fps too. I can zoom out from the map so that the entire map and sky are in view, and its 7fps. I can turn the camera away from the map so that all i can see is black, and its 7fps.

It runs in a window on my desktop which is set to 1280*800. I guess dropping my desktop res, or forcing fullscreen mode may improve fps ?

Are there any options built in ? All i know is the mouse can look round and WASD moves camera.

Posted: Wed Jun 28, 2006 9:40 am
by hitm4n
Any news on this neat project ? My last post went unheard it seems...

Posted: Wed Jun 28, 2006 1:35 pm
by Lowell
I tried his link... it is dead. Must have been removed...