Darwinia in reality
Moderators: jelco, bert_the_turtle, Chris
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- level1
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- Joined: Tue Dec 27, 2005 6:27 am
this all is making my head spin, all the computer terms, im getting a headache. I've actually written a few programs using object and script based coding and I have no idea what you are talking about or what is going on. that programisms thing is exciting and im going to download it on to one of the pices of junk sitting beside me. exactly what specifications for the computer would you recomend?
- shinygerbil
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The progranisms are extraordinary. I ran them on a CD booted linux distro running off a RAMdisk. I ran them, went to the home folder and maunally deleted half of them every 30secs or so - to keep processor and RAM use down, however after four or five minutes they had evolved the trait of faster reproduction, so fast that they overran me and crashed the computer. There are some tools that you can use to automate the managing of the population but I need to install linux to use them so... that's a job for a rainy day sometime
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- level5
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martin wrote:The progranisms are extraordinary. I ran them on a CD booted linux distro running off a RAMdisk. I ran them, went to the home folder and maunally deleted half of them every 30secs or so - to keep processor and RAM use down, however after four or five minutes they had evolved the trait of faster reproduction, so fast that they overran me and crashed the computer. There are some tools that you can use to automate the managing of the population but I need to install linux to use them so... that's a job for a rainy day sometime
Given that they are "reproducing" exponentially they will take over a system very fast if you are only deleting half of them every so often (no need to alter anything). You would really need to keep the population more or less constant to have a stable environment.
- shinygerbil
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martin wrote:an update! again...
I'm rebuilding the engine right now to work in 3D properly, once that's done I'll start incorporating an AI interface. Any takers on helping me code it?
I'm coding an AI for the game of Go at the moment. Its horrid... AI is NOT that easy to do. Have fun
We dont stop playing cos we get old... We get old cos we stop playing.
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