"The First of the Children" become parents
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Blue Gene is currently at 70.7 teraflops (trillion floating point operations per second), but has the capacity to run at 365 teraflops.
The major problem is that these systems are designed to do heavy calculation in a short amount of time, however many times they are not very fast at actually executing a single instruction quickly which is what is needed for real time games. However something like Virginia Techs super computer made out of a bunch of G5s could probably be hacked to run games (as the hardware is there), too bad they already dismantled it.
The major problem is that these systems are designed to do heavy calculation in a short amount of time, however many times they are not very fast at actually executing a single instruction quickly which is what is needed for real time games. However something like Virginia Techs super computer made out of a bunch of G5s could probably be hacked to run games (as the hardware is there), too bad they already dismantled it.
Re: "The First of the Children" become parents
Stewsburntmonkey wrote:
Actually the first games were developed in the basements of places like MIT and Stanford.
But they probably weren't very good! The first game I know of is SpaceWar! which was prgrammed on the PDP-1.
Re: "The First of the Children" become parents
Renegatus wrote:Stewsburntmonkey wrote:
Actually the first games were developed in the basements of places like MIT and Stanford.
But they probably weren't very good! The first game I know of is SpaceWar! which was prgrammed on the PDP-1.
Most of the first games were text based RPG's and the such likes. They were programmed on Punch Cards
We dont stop playing cos we get old... We get old cos we stop playing.
hehe
Lets play Thermo Nuclear War! Whats the name of that movie again?
EDIT: actually I think the game was called GeoThermalNuclear War...its got that kid on it who hacks into the military PC and It tries to blow up the worls....was it war games?
EDIT: actually I think the game was called GeoThermalNuclear War...its got that kid on it who hacks into the military PC and It tries to blow up the worls....was it war games?
Talking to you is like clubbing seals....disgusting but somewhat refreshing!
80s
yeah, was pretty sweet for the 80s.....I think hackers was the next best one but that was in the 90s I think.
Talking to you is like clubbing seals....disgusting but somewhat refreshing!
Galaga
Ahh galaga...now there's a time waster from a few years back. i must have spent days playing and replaying that on my old Commodore 64. I wish my father never sold it back in the 80s, the C64 had someof the best indy games I ever saw!
Talking to you is like clubbing seals....disgusting but somewhat refreshing!
I just loved the US release with all the disclaimers saying "this cannot possibly happen! It never can! Yadda yadda yadda!"
The disclaimiers on Dr. Strangelove were even better, because if you actually thought it wasn't possible, the amount of disclaimers shown was enough to make you think otherwise
The disclaimiers on Dr. Strangelove were even better, because if you actually thought it wasn't possible, the amount of disclaimers shown was enough to make you think otherwise
Well I started on a ZX Spectrum coding basic. Playing Dizzy games by the Olliver Twins(now own Blitz games) was great too. I got into coding from there and know C and C++ quite well these days alought im not Linus by a long way. I fine people often and youg programs escipply go stright to the code without planning what they want and ofton theres better ways of doing thing. Perhaps learning UML or something simlar might be a great assesst for the furture escipply the way games costs seem to be going up as more and more companies foues on better and better graphics. This also cuts down on posability of memorary leaks and makes you a better coder in gernal.
Somesay soon you buy a game be blown away by the graphics for around 5 minuters play it for 2 minuters and put it down as the company seem to have forgotten to include a game. Take Halflife 2 it's a nice looking Graphicly User Inerface and a crap game(my opoinion).
Somesay soon you buy a game be blown away by the graphics for around 5 minuters play it for 2 minuters and put it down as the company seem to have forgotten to include a game. Take Halflife 2 it's a nice looking Graphicly User Inerface and a crap game(my opoinion).
overclocked zx spectrums for sale
gumbo wrote:Somesay soon you buy a game be blown away by the graphics for around 5 minuters play it for 2 minuters and put it down as the company seem to have forgotten to include a game. Take Halflife 2 it's a nice looking Graphicly User Inerface and a crap game(my opoinion).
Sadly that day has already come. Anyway, as i just joined the forum, i just got to read through this thread. Thank you god that some people appreciate things like this. All I have to say is, it's sad that we can't pinpoint an exact date on which "Hacker Ethics" died so that we could have a day of remembrance. (Also, to annoy some people for fun, i do h4x the k3rn3l, and was taught by a guy who was on the top 100 list a few years back , and as a result i am f44r m0r3 1337 7h4n j00. )
ph34r.
`` The perfect blossom is a rare thing. You could spend your life looking for one, and it would not be a wasted life. ``
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