Gotta Love the Placeholders

Working on new maps for Multiwinia? Discuss!

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Gotta Love the Placeholders

Postby xander » Fri Dec 02, 2011 6:56 pm

Dedwinia Test had an unknown map up earlier. When I tried to join the server, I got the following error:

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This is, of course, the expected behaviour. I just thought that the placeholder text was funny. ;)

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Postby Tom.K » Fri Dec 02, 2011 7:51 pm

Which maps are actually used there?
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Postby xander » Fri Dec 02, 2011 8:35 pm

Given that it is a Dedwinia Test server, I assume that bert is testing some custom map.

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Postby bert_the_turtle » Fri Dec 02, 2011 10:22 pm

You wouldn't happen to remember a precise time and the full server name?
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Postby shinygerbil » Fri Dec 02, 2011 10:50 pm

I've seen a couple around like that, the map just said Unknown for me.
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Postby xander » Fri Dec 02, 2011 11:04 pm

bert_the_turtle wrote:You wouldn't happen to remember a precise time and the full server name?

Bert: about five minute before I posted, and the server was called "Dedwinia Test." The map was "Unknown Map."

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Postby bert_the_turtle » Sat Dec 03, 2011 12:16 am

Was there a player listed? The logs I have of that time show Greeba waiting at that time.
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Postby xander » Sat Dec 03, 2011 1:42 am

bert_the_turtle wrote:Was there a player listed? The logs I have of that time show Greeba waiting at that time.

I didn't see anyone on the server list.

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Postby bert_the_turtle » Sat Dec 03, 2011 11:20 pm

Ah, I think I may know what this was. When a new random map is chosen, the server would set an invalid map for a split second (for internal reasons, another system would take that as a signal to do something and set a proper map again), and that invalid map may have been advertised. It only happened if there was a maps subdirectory on the server, that's why it slipped through debugging all of that time. There also were curious log messages I never was able to track down, but I fixed them now, and the invalid map advertising should stop.

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