Anyone know how to change the time limit of assault maps?
Posted: Mon Jul 19, 2010 4:32 am
I've tried making a custom version of the maps:
Extract level from main.dat, rename with [mapname]_custom.txt and placed it in multiwinia\data\levels
Inside the custom map file, I've changed
PlayTime to 59 instead of 15. It lists it as 59 in the map info on the map selection pane, but when I start the map it starts as 15 minutes.
Also I tried editing multiwinia.txt and putting a new copy in my data folder with:
I added the TimeLimit line...which allows me to change the number of minutes in Advanced Options before launching the game, but the map still launches as a 15 minute map.
Anyone know if there's a way to change this?
Extract level from main.dat, rename with [mapname]_custom.txt and placed it in multiwinia\data\levels
Inside the custom map file, I've changed
Code: Select all
MultiwiniaOptions_StartDefinition
GameTypes Assault
PopulationCap 2000
DefenderPopulationCap 350
NumPlayers 2
LevelOptions trunkportreinforcements 100
InvalidCrates Squad Airstrike Nuke Meteor
Difficulty basic
AttackingTeams 1
OfficialLevel
PlayTime 59
MultiwiniaOptions_EndDefinitionPlayTime to 59 instead of 15. It lists it as 59 in the map info on the map selection pane, but when I start the map it starts as 15 minutes.
Also I tried editing multiwinia.txt and putting a new copy in my data folder with:
Code: Select all
GAMETYPE Assault
TimeLimit 0 60 15 1
Handicap 0 90 90 10
CrateDropRate 0 300 40 10
ENDI added the TimeLimit line...which allows me to change the number of minutes in Advanced Options before launching the game, but the map still launches as a 15 minute map.
Anyone know if there's a way to change this?