Who's interested in join a mod group to create a sequel to multiwinia, focused on more skill and strategy and tactics?
I really think the warfare of ancient China would translate great to this game, since it stressed both flexibility and terrain, both are already somewhat translated in the current multiwinia game. Throw maybe a cavalary unit in some extra terrain diversity, ambushes and incendiary and aquatic warfare plus morale and you got a great game if you ask me!
Working on new maps for Multiwinia? Discuss!
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