All useable objects/units for multiwinia and usage of them
Posted: Tue May 25, 2010 10:33 am
I'm trying to add some stuff to my future maps (or actually flat map generator), but i don't know what are additional variables for some of them.
This is a list of stuff i would plan to add:
- Spam (red infected crate which releases black death, not infection)
- Jump Pad - I'm having problems with this one. I don't know how to set it properly, the results are weird (arrows go one way, multiwnians go on some other way). I guess that 1st variable is angle from 0 to 360 deg and other is power, i think.
- Spaceship - Hangs (probably due to no AI target)
- Dropship - a spinning decoration?
- Tank - Almost working properly! I was able to shoot but tank kept moving so it was quite confusing, but enemy tanks were working well, too!
- Incubator - ?
- Engineer programmed buildings - ?
- Mine (+machine) - It could be like Rocket Riot mode challenge mode.
Do you know any other things/units which could work in Multiwinia?
This is a list of stuff i would plan to add:
- Spam (red infected crate which releases black death, not infection)
- Jump Pad - I'm having problems with this one. I don't know how to set it properly, the results are weird (arrows go one way, multiwnians go on some other way). I guess that 1st variable is angle from 0 to 360 deg and other is power, i think.
- Spaceship - Hangs (probably due to no AI target)
- Dropship - a spinning decoration?
- Tank - Almost working properly! I was able to shoot but tank kept moving so it was quite confusing, but enemy tanks were working well, too!
- Incubator - ?
- Engineer programmed buildings - ?
- Mine (+machine) - It could be like Rocket Riot mode challenge mode.
Do you know any other things/units which could work in Multiwinia?