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Im officially, a noob

Posted: Mon Sep 07, 2009 4:04 am
by GreenRock
How do you run maps that are in txt files on multiwinia?
Where do i place these files exactly, among the many files in multiwinia?
Patrolman smith helped me the first time, and now i have a two folders ("levels" and "thumbnails"), within a folder named "Data".
I forgot how to install a modded map :(

Posted: Mon Sep 07, 2009 5:38 am
by The Daemons
not difficult at all, just put the txt files in multiwinia/data/levels. then start the game, and if you named your txt file correctly, it will appear at the top of the map selection list of whichever gametype it's supposed to be. make sure you have those folders, if not just create them in that order.

here's the naming parameters:

mp_[gametypeinitial][playercount]_[mapname][authorinitials]_[version].txt

for example: mp_d2_thinkfastTD_1.0.txt

Posted: Mon Sep 07, 2009 11:23 am
by NeatNit
The name of the file doesn't matter at all. The number of players, type etc. is all withing the text itself. The name is just for user convenience.

Posted: Tue Sep 08, 2009 10:38 pm
by The Daemons
I thought the game reads the name of the text file to determine where to put it in the selection menu.

Posted: Tue Sep 08, 2009 11:10 pm
by xander
The Daemons wrote:I thought the game reads the name of the text file to determine where to put it in the selection menu.

No.

xander

Posted: Tue Sep 08, 2009 11:13 pm
by The Daemons
Oh, well nevermind, then. :)