Im officially, a noob

Working on new maps for Multiwinia? Discuss!

Moderators: jelco, bert_the_turtle

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GreenRock
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Im officially, a noob

Postby GreenRock » Mon Sep 07, 2009 4:04 am

How do you run maps that are in txt files on multiwinia?
Where do i place these files exactly, among the many files in multiwinia?
Patrolman smith helped me the first time, and now i have a two folders ("levels" and "thumbnails"), within a folder named "Data".
I forgot how to install a modded map :(
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The Daemons
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Postby The Daemons » Mon Sep 07, 2009 5:38 am

not difficult at all, just put the txt files in multiwinia/data/levels. then start the game, and if you named your txt file correctly, it will appear at the top of the map selection list of whichever gametype it's supposed to be. make sure you have those folders, if not just create them in that order.

here's the naming parameters:

mp_[gametypeinitial][playercount]_[mapname][authorinitials]_[version].txt

for example: mp_d2_thinkfastTD_1.0.txt
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NeatNit
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Postby NeatNit » Mon Sep 07, 2009 11:23 am

The name of the file doesn't matter at all. The number of players, type etc. is all withing the text itself. The name is just for user convenience.
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The Daemons
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Postby The Daemons » Tue Sep 08, 2009 10:38 pm

I thought the game reads the name of the text file to determine where to put it in the selection menu.
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xander
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Postby xander » Tue Sep 08, 2009 11:10 pm

The Daemons wrote:I thought the game reads the name of the text file to determine where to put it in the selection menu.

No.

xander
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The Daemons
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Postby The Daemons » Tue Sep 08, 2009 11:13 pm

Oh, well nevermind, then. :)

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