Dedwinia

Working on new maps for Multiwinia? Discuss!

Moderators: jelco, bert_the_turtle

Xeom
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Postby Xeom » Tue Oct 21, 2008 10:08 pm

Will the final version need a 2nd copy just to host a dedicated server ?
RabidZombie
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Postby RabidZombie » Tue Oct 21, 2008 10:40 pm

Unless Introversion implement the LAN changes or Dedwinia works with a demo key.
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Postby raidensnake » Wed Oct 22, 2008 2:41 am

if you guys ever get this fully running put a link up for a code download. I'll run one any day using this. I have a full windows dedi server myself.
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bert_the_turtle
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Postby bert_the_turtle » Wed Oct 22, 2008 9:53 am

It should be perfectly fine to use the same authkey to host a Dedwinia server and to play the game, as long as you don't host. The way I see it, an authentication key entitles you to a) play the game and b) host games and c) both at the same time, and I see nothing wrong with doing a) and b) with different software :)

(That's my interpretation. The keys are from IV and are verified by communicating with the metaserver; they absolutely have a right and the technical means (if server and game run on different public IPs) to disagree. But it worked that way for Defcon.)
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CryingWolf
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Postby CryingWolf » Wed Oct 22, 2008 6:30 pm

Just wanted to say, Nice Work Bert, Even played a few games against you as Iron.cRoss....although your a cheeky sod, jumping the Eletric wall thingy using the mountian on that assult map :(
but yeah, nice Work dude :D
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Postby streaky81 » Fri Oct 24, 2008 7:17 am

So no multiple hostings on the same key going on? Btw, any technical details available, i.e. mostly what OS we're talking about?
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bert_the_turtle
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Postby bert_the_turtle » Fri Oct 24, 2008 7:55 am

streaky81 wrote:So no multiple hostings on the same key going on?
Depends. There are multiple server instances running at the same time (worst case, up to five, but in practice never more than two active games and one in the lobby), but only one of them is visible. As soon as a game is started, servers may vanish from the list.

streaky81 wrote:Btw, any technical details available, i.e. mostly what OS we're talking about?
Linux built with GCC 3.4 and above, OS X Tiger and up, Windows 2000 and up.
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Postby streaky81 » Fri Oct 24, 2008 1:26 pm

Oh, great :)
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CryingWolf
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Postby CryingWolf » Fri Oct 24, 2008 1:35 pm

bert_the_turtle wrote:So no multiple hostings on the same key going on?There are multiple server instances running at the same time (worst case, up to five, but in practice never more than two active games and one in the lobby)


Never knew that, always thought there only be one dediwinian server up at a time :o
Since when I see a dediwinian thats grayed out, theres never another one ready :/
Or has it being grayed out have nothing to do with its playing a game, just full/starting?
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bert_the_turtle
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Postby bert_the_turtle » Fri Oct 24, 2008 3:40 pm

If it's greyed out, a game has already started. That doesn't always start a new server right away, as this would overload my poor server on high demand.
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vanarbulax
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Postby vanarbulax » Sat Oct 25, 2008 11:38 am

Ooh that's shiny indeed. Neothermic's new servers are great and I seem to be able to jump straight into a game, also thanks to the new demo version and steam discount methinks. *Jumps back into playing against newbies to add more wins to the ladder*
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Postby TomCat39 » Sun Oct 26, 2008 5:39 pm

[SNIPPED Oct 26, 2008]

It appears to only be on one dedicated server that this is an issue for some reason, Happens to be a dedicated server for DEMO maps. So I've removed the original post being it's not the server software just on fluked server so far.
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bert_the_turtle
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Postby bert_the_turtle » Tue Oct 28, 2008 2:48 pm

For those with access, a new build (svn829) is up, fixing the connection errors people with large pings are getting.

(I'll just post the updates here. Saves me work. I'll say something extra when there also is a Mac build; doing one requires that I snatch the Powerbook from my wife. That said, no Mac build this time, only Linux and Windows.)
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Postby sfericz » Tue Oct 28, 2008 10:35 pm

bert_the_turtle wrote:For those with access...


How does one gain access? :P
Although there seems to be plenty Dedwinia servers already.
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bert_the_turtle
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Postby bert_the_turtle » Tue Oct 28, 2008 11:55 pm

You try to make the impression that you'd be a useful tester :)
Plus, I'm afraid that at this time being a Multiwinia beta tester is a requirement, too.

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