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Posted: Sat Nov 01, 2008 2:16 pm
by RabidZombie
bert_the_turtle wrote:Do you have the event logs of the faulty blitzkrieg maps? Dedwinia SHOULD make sure the winner ends up with the most points, even if the scores sent don't agree with that.


Bert, I'm pretty sure Jelco has talked to Introversion and is working on correcting the problem (apparently the scores sent are not what the game uses internally to work out who wins).

I'll see if I can find the two games I've been in that have been a problem.

http://www.multiwinia-ladder.net/viewmatch.php?m=1265
http://www.multiwinia-ladder.net/viewmatch.php?m=2677

Posted: Sat Nov 01, 2008 2:43 pm
by bert_the_turtle
Yes, yes :) My point was that even if the clients send irrelevant scores, the server should not log the raw scores, but give the one marked as the winner by the clients (there's a separate data item for that) more points than the others. Apparently, that doesn't work :) Turns out I was doing things a in an a lot more complicated way than the problem called for, and messed it up. I'll be uploading a fixed version soon.

Posted: Sat Nov 01, 2008 9:42 pm
by shinygerbil
zing!

Posted: Sat Nov 01, 2008 9:46 pm
by MrBunsy
Hooray!

Posted: Sun Nov 02, 2008 12:10 am
by skull13
Yay!

EDIT: AAAAAAAAAAAAA! THATS IN AN HOUR! *Runs to play*

Posted: Sun Nov 02, 2008 12:13 am
by RabidZombie
Stats will be reset on the official launch. ;)

Posted: Sun Nov 02, 2008 12:15 am
by skull13
I know that, but if I want people to not know that I suck at this game, I'd better practice and get good at it in the next 45 MINUTES?!?! AAAAAAAAAAA!!!!!!!!!

Posted: Sun Nov 02, 2008 1:04 am
by RabidZombie
The Ladder is online?

My server will be up as soon as Jelco relinks my account and server.

Don't forget to register your keyIDs in any official server, peeps!

Posted: Tue Nov 04, 2008 11:49 am
by n0rd
Firstly great job on the ladder. It's a top addition to a great game. I have done a brief scan of the forum posts and was interested to know if there are any plans from introv to enhance the event generation. It would be great to see some more granular stats around power ups received , spawn points won or lost etc. There is a load of interesting stats that us number freaks could get off on. You could possibly derive a daily leaderboard from this info broken into categories such as seen in the CSS stats packs. Anyways just some ramblings its more than fine in its current state :D

n0rd

Posted: Tue Nov 04, 2008 1:58 pm
by Greeba
Loving this stuff so far, congrats and thanks to all.

One question; how do you challenge? The FAQ seems to cover the concept but not the method.

Posted: Tue Nov 04, 2008 2:24 pm
by Mas Tnega
The limit of my knowledge on this:

Access opponent's profile.
Click on challenge user.

I *hope* that's all that needs to be known about it.

Posted: Tue Nov 04, 2008 5:35 pm
by Xocrates
jelco wrote:It reminds me of how Xocrates suggested the idea of heat maps like TF2 has


I did? When did I do that?

Posted: Tue Nov 04, 2008 5:46 pm
by Xarlaxas
What's a heat map?

Posted: Tue Nov 04, 2008 5:49 pm
by Phelanpt
What's a google? :p
Example.

Posted: Tue Nov 04, 2008 5:50 pm
by Xocrates
Ok, so maybe it was me. :P

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