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VS Futurewinian attempt

Posted: Tue Sep 23, 2008 2:24 pm
by Tricycle21
I've made a modified map which you fight against Futurewinian instead of normal MWs controlled by AI.

here.

Soooooo difficult, that I actually have never defeated them.
(Sometimes you end up team 0 and will get killed(no, converted) quickly by Futurewinians. If in that case, please try again.)

Posted: Tue Sep 23, 2008 2:49 pm
by Mas Tnega
403 error.

Shame, I wanted to play a map where the extremely overpowered team was there from the start. ;-;

Posted: Tue Sep 23, 2008 3:01 pm
by xander
Screenshots?

xander

Posted: Tue Sep 23, 2008 3:13 pm
by Tricycle21
oh, sorry, I think this will work

Posted: Tue Sep 23, 2008 3:17 pm
by Mas Tnega
That worked, and I shall play it shortly.

Posted: Tue Sep 23, 2008 3:47 pm
by NukeLord
Good work :)

Tried it and managed to hold them off for most of the game, slowly started to overwhelm me near the end. Then I got a Futurwinian crate and it all went downhill from there what with it only abducting my non-futurwinians and beaming down more of them right next to my base.

Posted: Tue Sep 23, 2008 5:07 pm
by RabidZombie
I'm going to look to see if it is possible to force alliances between teams, as I had exactly the same idea as you have had (but, as of yet, I have been unsuccessful).

Another thing I will test is if 1 player maps are possible. I imagine this is less difficult, while producing a similar result. (Although my hopes still aren't high).

Posted: Tue Sep 23, 2008 7:17 pm
by Xocrates
I managed to win 4:3 on my first attempt with some luck (seriously, the only thing preventing the game to go into sudden death was a randomiser near one of the FWs spawn points).

Obviously since I didn't knew the map we were constantly harassed with Blue's retribution.

Image

Posted: Tue Sep 23, 2008 7:22 pm
by Feud
Which file should I get from the link?

Posted: Tue Sep 23, 2008 7:40 pm
by Tricycle21
The first one.

Posted: Tue Sep 23, 2008 7:58 pm
by Feud
Tricycle21 wrote:The first one.


Thanks!

I held out until 3:00 left, it would have been a lot easier if I noticed one of the spawns closer to my base, and if I had turned off retribution (Green kept calling in air strikes on me).

Posted: Tue Sep 23, 2008 8:27 pm
by Mas Tnega
So... my record:

Retribution on, Weighted crates, 10 seconds/crate: Win. (The scores)
Retribution off, Weighted crates, 10 seconds/crate: Win, somehow. (The scores)
Retirbution off, Random crates, 10 seconds/crate: A most excellent failure (The scores)

I can has medal?

Posted: Wed Sep 24, 2008 10:41 am
by deeCee.
ROFL. Omg I lasted about 4 mins of a 10 min game. Then with retribution it was just carnage! The evilwinians vs the futurewinians. Picture multiple meteor showers and nuclear strikes in single spots with huge dark forests set alight! :o

Posted: Mon Sep 29, 2008 4:25 am
by Greendingbat
Map looks awsome
How do you install it?
do you just put the text file somewhere?
what should it be named?

Posted: Mon Sep 29, 2008 5:22 am
by zach
MultiwiniaDIR\data\levels

If you don't have the directory already, just create it.