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VS Futurewinian attempt
Posted: Tue Sep 23, 2008 2:24 pm
by Tricycle21
I've made a modified map which you fight against Futurewinian instead of normal MWs controlled by AI.
here.
Soooooo difficult, that I actually have never defeated them.
(Sometimes you end up team 0 and will get killed(no, converted) quickly by Futurewinians. If in that case, please try again.)
Posted: Tue Sep 23, 2008 2:49 pm
by Mas Tnega
403 error.
Shame, I wanted to play a map where the extremely overpowered team was there from the start. ;-;
Posted: Tue Sep 23, 2008 3:01 pm
by xander
Screenshots?
xander
Posted: Tue Sep 23, 2008 3:13 pm
by Tricycle21
oh, sorry, I think
this will work
Posted: Tue Sep 23, 2008 3:17 pm
by Mas Tnega
That worked, and I shall play it shortly.
Posted: Tue Sep 23, 2008 3:47 pm
by NukeLord
Good work
Tried it and managed to hold them off for most of the game, slowly started to overwhelm me near the end. Then I got a Futurwinian crate and it all went downhill from there what with it only abducting my non-futurwinians and beaming down more of them right next to my base.
Posted: Tue Sep 23, 2008 5:07 pm
by RabidZombie
I'm going to look to see if it is possible to force alliances between teams, as I had exactly the same idea as you have had (but, as of yet, I have been unsuccessful).
Another thing I will test is if 1 player maps are possible. I imagine this is less difficult, while producing a similar result. (Although my hopes still aren't high).
Posted: Tue Sep 23, 2008 7:17 pm
by Xocrates
I managed to win 4:3 on my first attempt with some luck (seriously, the only thing preventing the game to go into sudden death was a randomiser near one of the FWs spawn points).
Obviously since I didn't knew the map we were constantly harassed with Blue's retribution.

Posted: Tue Sep 23, 2008 7:22 pm
by Feud
Which file should I get from the link?
Posted: Tue Sep 23, 2008 7:40 pm
by Tricycle21
The first one.
Posted: Tue Sep 23, 2008 7:58 pm
by Feud
Tricycle21 wrote:The first one.
Thanks!
I held out until 3:00 left, it would have been a lot easier if I noticed one of the spawns closer to my base, and if I had turned off retribution (Green kept calling in air strikes on me).
Posted: Tue Sep 23, 2008 8:27 pm
by Mas Tnega
So... my record:
Retribution on, Weighted crates, 10 seconds/crate:
Win. (
The scores)
Retribution off, Weighted crates, 10 seconds/crate:
Win, somehow. (
The scores)
Retirbution off, Random crates, 10 seconds/crate:
A most excellent failure (
The scores)
I can has medal?
Posted: Wed Sep 24, 2008 10:41 am
by deeCee.
ROFL. Omg I lasted about 4 mins of a 10 min game. Then with retribution it was just carnage! The evilwinians vs the futurewinians. Picture multiple meteor showers and nuclear strikes in single spots with huge dark forests set alight!

Posted: Mon Sep 29, 2008 4:25 am
by Greendingbat
Map looks awsome
How do you install it?
do you just put the text file somewhere?
what should it be named?
Posted: Mon Sep 29, 2008 5:22 am
by zach
MultiwiniaDIR\data\levels
If you don't have the directory already, just create it.