VS Futurewinian attempt
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- Tricycle21
- level2
- Posts: 169
- Joined: Sat Oct 14, 2006 2:23 pm
- Location: 3 meter above Japan
VS Futurewinian attempt
I've made a modified map which you fight against Futurewinian instead of normal MWs controlled by AI.
here.
Soooooo difficult, that I actually have never defeated them.
(Sometimes you end up team 0 and will get killed(no, converted) quickly by Futurewinians. If in that case, please try again.)
here.
Soooooo difficult, that I actually have never defeated them.
(Sometimes you end up team 0 and will get killed(no, converted) quickly by Futurewinians. If in that case, please try again.)
- Tricycle21
- level2
- Posts: 169
- Joined: Sat Oct 14, 2006 2:23 pm
- Location: 3 meter above Japan
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- level5
- Posts: 2414
- Joined: Fri Nov 18, 2005 10:09 pm
I'm going to look to see if it is possible to force alliances between teams, as I had exactly the same idea as you have had (but, as of yet, I have been unsuccessful).
Another thing I will test is if 1 player maps are possible. I imagine this is less difficult, while producing a similar result. (Although my hopes still aren't high).
Another thing I will test is if 1 player maps are possible. I imagine this is less difficult, while producing a similar result. (Although my hopes still aren't high).
- Tricycle21
- level2
- Posts: 169
- Joined: Sat Oct 14, 2006 2:23 pm
- Location: 3 meter above Japan
So... my record:
Retribution on, Weighted crates, 10 seconds/crate: Win. (The scores)
Retribution off, Weighted crates, 10 seconds/crate: Win, somehow. (The scores)
Retirbution off, Random crates, 10 seconds/crate: A most excellent failure (The scores)
I can has medal?
Retribution on, Weighted crates, 10 seconds/crate: Win. (The scores)
Retribution off, Weighted crates, 10 seconds/crate: Win, somehow. (The scores)
Retirbution off, Random crates, 10 seconds/crate: A most excellent failure (The scores)
I can has medal?
- Greendingbat
- level1
- Posts: 47
- Joined: Tue Jan 29, 2008 12:56 am
- Location: The realms of Cyberdom
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