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syncerror-2009-01-02--20-49-32-client8-team1

Posted: Fri Jan 02, 2009 10:12 pm
by Killjoy
Dell MXG071 (M1730) BIOS A09
Microsoft Windows Vista 32bit Service Pack 1
Intel Core 2 T9300
4GB 667MHz
SLI Nvidia Geforce 8800M GTX 512Mbx2 (1024Mb)
Intel WiFi Link 5300 ABGN

Multiwinia 1.2.3 Steam Version

syncerror-2009-01-02--20-49-32-client8-team1

[code]

Begin Final Object Positions
DARWINIAN Id[3] state[0] pos[ad8175d84f37e804,aa0e2a08d8df1404,ea19c6b774819804] vel[0af4f37b51116104] front[d7f035403e806ff3] waypoint[7989941821dde804,4a8082d63ffd1404,274da778d6e59804] boxId[-1]
DARWINIAN Id[4] state[2] pos[9a89e08bcd10b904,25fce56943550304,83e7fbc965741804] vel[0000000000000000] front[1810b915d5a50ffb] waypoint[9a89e08bcd10b904,25fce56943550304,83e7fbc965741804] boxId[-1]
DARWINIAN Id[5] state[2] pos[33935d6e6b75a904,3b1f95fdc7200304,d4de28f355e70804] vel[0000000000000000] front[c375ceafb7b4fcf3] waypoint[33935d6e6b75a904,3b1f95fdc7200304,d4de28f355e70804] boxId[-1]
DARWINIAN Id[6] state[0] pos[6170ac6e9d8ee804,2d6020794a98f304,ea31b2e486309804] vel[004d75a4530f3004] front[8f89fe6e50515ef3] waypoint[8aafcb3a64b9e804,e7fdf4e446c63404,74a16fd903679804] boxId[-1]
DARWINIAN Id[7] state[2] pos[8f662a65d0b9b904,470766b47b0d4404,54d6df73639fd704] vel[0000000000000000] front[458ea8b648ea5cfb] waypoint[8f662a65d0b9b904,470766b47b0d4404,54d6df73639fd704] boxId[-1]
DARWINIAN Id[8] state[2] pos[4c5d96a7c5b5a904,c5a8410e4a595304,df1be883a8f3e704] vel[0000000000000000] front[92bdc8c2c8ff5ff3] waypoint[4c5d96a7c5b5a904,c5a8410e4a595304,df1be883a8f3e704] boxId[-1]
DARWINIAN Id[9] state[2] pos[5d9e1b92bdfda904,cdaa5ff2c00a1404,c220f912b3ddc704] vel[0000000000000000] front[c6896ad2cf702ff3] waypoint[5d9e1b92bdfda904,cdaa5ff2c00a1404,c220f912b3ddc704] boxId[-1]
DARWINIAN Id[10] state[0] pos[289deb77ad57f804,512

Posted: Sat Jan 03, 2009 1:42 am
by bert_the_turtle
Also posting when it happened (well, OK, it's in the filename), on which server (if any) and against whom would make this actually useful :)

Posted: Sat Jan 03, 2009 2:10 am
by cheesemoo0
Also something to remember try to use a hosting site of some kind for sync errors and the like. It just makes everything easier to read for everyone. A good place would be http://pastebin.com/

Posted: Sat Jan 03, 2009 5:00 am
by xander
Sync logs are only really useful when you have a complete set (i.e. one from each of the players in the game). Without that, it is nearly impossible to determine what went wrong. Thus, it would be helpful to know who you were playing against, on what map, and when.

xander