Crash on match start

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NeatNit
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Posts: 2929
Joined: Mon Jan 28, 2008 2:41 pm
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Crash on match start

Postby NeatNit » Mon Dec 29, 2008 5:02 pm

Not sure if this has been posted before, but there is a pretty common crash that happens when the match starts. Happens to me and my friend. Only checked Steam version.

debug.txt:

Code: Select all

Multiwinia steam.1.2.3 built Nov 26 2008
WinSock started
Loading archive: init.dat
File init.dat, 16 files (0.014258 seconds)
Loading archive: amBX.dat
File amBX.dat, 30 files (0.053408 seconds)
OpenGL vendor 'ATI Technologies Inc.', renderer 'ATI Radeon HD 4800 Series', version '2.1.8304 Release', extensions 'GL_AMDX_vertex_shader_tessellator GL_AMD_performance_monitor GL_AMD_texture_texture4 GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_transform_feedback GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control'
Loading archive: language.dat
File language.dat, 8 files (0.205593 seconds)
Setting language to English (Test = 0)
Read 2421 strings: 0.017437 seconds
Failed to find text resource: data/strings_English.txt
Failed to find text resource: data/strings_default.txt
Available Memory: 1593 MB Physical, 1932 MB Virtual. Sample Cache = 0 MB (0% in use)
Loading fonts
1 unicode bmps found: speccy
Finished building unicode textures.
1 unicode bmps found: editor
Finished building unicode textures.
1 unicode bmps found: square
Finished building unicode textures.
Fonts loaded.
Loading archive: main.dat
File main.dat, 563 files (1.921384 seconds)
Loading archive: menusounds.dat
File menusounds.dat, 18 files (0.160036 seconds)
Inits 1: 3.786138
Authentication key set : '{snip}'
WinSock started
Connection established to MetaServer, listening on Port 5009
Inits 2: 0.240485
Client listening on port 4001
Inits 3: 0.001833
Setting ProfileName to AccessAllAreas
Inits 4: 0.003470
Inits 5: 0.000003
Failed to find text resource: data/levels/level_enum.txt
Failed to load level_enum.txt
Inits 6: 0.016079
Inits 7: 0.000001
Inits 8: 0.000001
Inits 10: 0.109856
Inits 11: 0.065615
Inits 11b: 0.294349
Inits 11c: 0.000001
Initing steam
Requested current steam stats callback
Loading archive: sounds.dat
Failed to find text resource: data/input/keyboards/en_US.txt
Inits 12: 0.005263
Inits 13: 0.000169
Initialisation took: 6.582256 seconds
Available Memory: 1515 MB Physical, 1840 MB Virtual. Sample Cache = 0 MB (0% in use)
PlayerNameString::Set called at 6.6877
Requesting authentication of key {snip}
Setting up page: Main (0)
Received Authentication : {snip} : (keyID 664594) : Accepted
Authentication HashToken set to 55871155
File sounds.dat, 1297 files (1.526131 seconds)
Loading archive: sounds2.dat
Requesting data from MetaServer : MOTD
File sounds2.dat, 6 files (0.006118 seconds)
Requesting data from MetaServer : LatestVersion
Received data from MetaServer : MOTD
Received data from MetaServer : LatestVersion
Capture frame buffer 0ms
Setting up page: NewOrJoin (3)
Capture frame buffer 0ms
Setting up page: JoinGame (4)
Started requesting public IP:port for socket 5192 (0C541578)
RequestIdentityThread for listener 0C541578 started
Socket 5192 identified as public IP 79.180.124.169:4001
Capture frame buffer 0ms
Capture frame buffer 0ms
Stopped requesting public IP:port for socket 5192 (0C541578)
Setting up page: NewOrJoin (3)
Capture frame buffer 0ms
Setting up page: GameSelect (2)
Starting multi-player server.
Local IP address is: 10.0.0.3
CLIENT : Attempting connection...
CLIENT identity unknown.
SERVER: New Client connected from 10.0.0.3:4001
Int Data not found : dr
SERVER: Client at 10.0.0.3:4001 requested ID.  Sent ID 0 (syncrand -257105752).
SERVER: Largest datagram sent : 94 bytes
Int Data not found : ew
CLIENT : Received ClientID of 0
CLIENT : Server version is steam.1.2.3
 CLIENT : Setting sync rand seed to -257105752
CLIENT : Received HelloClient from Server
CLIENT : Requesting Team (Type = 0)...
SERVER: New team request from 10.0.0.3:4001
Zeroing achievement mask
CLIENT : New team created, id 0, type 0
CLIENT : Assigned team 0
CLIENT : Requesting TeamName NeatNit for team 0...
Setting Team name NeatNit at 48.1656
Team name set to NeatNit at 48.2570
Capture frame buffer 0ms
Setting up page: MapSelect (9)
Begin Caching Thumbnails - 48.461618
GameMenuWindow - Starting to preload thumbnails.
Starting rendering the loading screen - 48.462022
End Caching Thumbnails - 48.462889
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
Begin Caching Thumbnails - 48.567132
Starting rendering the loading screen - 48.567599
GameMenuWindow - Starting to preload thumbnails.
Sending Keep Alive
End Caching Thumbnails - 48.713253
Deleting MatchMakerListener 0C541578
Capture frame buffer 0ms
Setting up page: GameSetup (6)
Update to game string option 3 (we have version 0) and client gave version 1. null ==> mp_domination_3p_1.txt
Discarded update to game string option 3 because we have version 1 and client gave version 1
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
CLIENT : Requesting TeamColour 4 for team 0...
MetaServer enabling UDP broadcast for LAN discovery...SUCCESS
Started requesting public IP:port for socket 4328 (124710B0)
MetaServer : LAN registration enabled
RequestIdentityThread for listener 124710B0 started
MetaServer : WAN registration enabled
Socket 4328 identified as public IP 79.180.124.169:4000
CLIENT: Sending chat messageAvailable Memory: 1473 MB Physical, 1731 MB Virtual. Sample Cache = 17 MB (46% in use)
Requesting send viral achievement mask
Viral achievement mask is 1
Update has player achievement mask
Achievement mask is 1
Setting achievement mask to 1 for team id 0
ClientToServer received bogus message, discarded (11)
CLIENT: Sending chat messageCapture frame buffer 0ms
Setting up page: AdvancedOptions (12)
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
Requesting data from MetaServer : ServerTTL
Received data from MetaServer : ServerTTL
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
Game Option Array Element Int
Capture frame buffer 0ms
Capture frame buffer 0ms
Setting up page: GameSetup (6)
PlayerNameString::Set called at 103.8319
CLIENT : Requesting TeamName JOIN ME!! for team 0...
Setting Team name JOIN ME!! at 103.8338
Team name set to JOIN ME!! at 103.8582
SERVER: New Client connected from 88.67.66.230:4001
SERVER: Client at 88.67.66.230:4001 requested ID.  Sent ID 1 (syncrand -257105752).
SERVER: Largest datagram sent : 490 bytes
SERVER: Largest datagram sent : 593 bytes
Available Memory: 1469 MB Physical, 1729 MB Virtual. Sample Cache = 20 MB (28% in use)
Requesting send viral achievement mask
Viral achievement mask is 1
Requesting authentication of key hshfe286b6c413dd65a36f8fee6ba2936622e4295f
Update has player achievement mask
Achievement mask is 1
Setting achievement mask to 1 for team id 0
ClientToServer received bogus message, discarded (11)
Received Authentication : hshfe286b6c413dd65a36f8fee6ba2936622e4295f : (keyID 672284) : Accepted
Authentication HashToken set to 2092100447
MatchMaker : SERVER Received request to allow client to join from 98.204.234.19:4001
SERVER: New Client connected from 98.204.234.19:4001
SERVER: Client at 98.204.234.19:4001 requested ID.  Sent ID 2 (syncrand -257105752).
Requesting authentication of key hshd2d7b9e6d95045ec8f2f82f9c643341d670c814
SERVER: New team request from 88.67.66.230:4001
SERVER: New team request from 88.67.66.230:4001
SERVER: Failed to create new team - this client already has a Team
Zeroing achievement mask
CLIENT : New team created, id 1, type 1
Received Authentication : hshd2d7b9e6d95045ec8f2f82f9c643341d670c814 : (keyID 665719) : Accepted
SERVER: New team request from 88.67.66.230:4001
SERVER: Failed to create new team - this client already has a Team
SERVER: New Client connected from 77.176.1.7:4001
Clients Used: 4, total players 3, making spectator
SERVER: Client at 77.176.1.7:4001 requested ID.  Sent ID 3 (syncrand -257105752).
SERVER: New team request from 88.67.66.230:4001
SERVER: Failed to create new team - this client already has a Team
MatchMaker : SERVER Received request to allow client to join from 77.176.1.7:4001
SERVER: New team request from 88.67.66.230:4001
SERVER: Failed to create new team - this client already has a Team
SERVER: Client at 77.176.1.7:4001 disconnected gracefully
SERVER: Client at 77.176.1.7:4001 disconnected (client left)
Disconnected client message from 77.176.1.7:4001
Re-sent disconnect message to client 77.176.1.7:4001
We handled disconnected client
Disconnected client message from 77.176.1.7:4001
Re-sent disconnect message to client 77.176.1.7:4001
We handled disconnected client
SERVER: New team request from 88.67.66.230:4001
SERVER: Failed to create new team - this client already has a Team
Client is null. Checking disconnected client list
Client was in disconnected client list
Client is null. Checking disconnected client list
Client was in disconnected client list
CLIENT : Client 3 left the game
SERVER: New team request from 88.67.66.230:4001
SERVER: Failed to create new team - this client already has a Team
SERVER: New team request from 88.67.66.230:4001
SERVER: Failed to create new team - this client already has a Team
SERVER: New team request from 88.67.66.230:4001
SERVER: Failed to create new team - this client already has a Team
Team name set to Fisherman at 132.1545
Requesting authentication of key hshbbc58f4eabac94d0386f3e642bee5df5e9f01de2
Received Authentication : hshbbc58f4eabac94d0386f3e642bee5df5e9f01de2 : (keyID 640987) : Accepted
SERVER: New Client connected from 81.250.196.160:4001
Clients Used: 4, total players 3, making spectator
SERVER: Client at 81.250.196.160:4001 requested ID.  Sent ID 4 (syncrand -257105752).
MatchMaker : SERVER Received request to allow client to join from 81.250.196.160:4001
SERVER: Client at 81.250.196.160:4001 disconnected gracefully
SERVER: Client at 81.250.196.160:4001 disconnected (client left)
Disconnected client message from 81.250.196.160:4001
Re-sent disconnect message to client 81.250.196.160:4001
We handled disconnected client
Disconnected client message from 81.250.196.160:4001
Re-sent disconnect message to client 81.250.196.160:4001
We handled disconnected client
Client is null. Checking disconnected client list
Client was in disconnected client list
Client is null. Checking disconnected client list
Client was in disconnected client list
CLIENT : Client 4 left the game
Requesting authentication of key hshf1beaa3bc76c60dbe643c5fa4c6ded498dc5fabf
Received Authentication : hshf1beaa3bc76c60dbe643c5fa4c6ded498dc5fabf : (keyID 673024) : Accepted
SERVER: New team request from 98.204.234.19:4001
Zeroing achievement mask
Requesting data from MetaServer : ServerTTL
CLIENT : New team created, id 2, type 1
SERVER: New team request from 98.204.234.19:4001
SERVER: Failed to create new team - this client already has a Team
Received data from MetaServer : ServerTTL
SERVER: New team request from 98.204.234.19:4001
SERVER: Failed to create new team - this client already has a Team
SERVER: New team request from 98.204.234.19:4001
SERVER: Failed to create new team - this client already has a Team
SERVER: New team request from 98.204.234.19:4001
SERVER: Failed to create new team - this client already has a Team
SERVER: New team request from 98.204.234.19:4001
SERVER: Failed to create new team - this client already has a Team
SERVER: New team request from 98.204.234.19:4001
SERVER: Failed to create new team - this client already has a Team
SERVER: New team request from 98.204.234.19:4001
SERVER: Failed to create new team - this client already has a Team
SERVER: New team request from 98.204.234.19:4001
SERVER: Failed to create new team - this client already has a Team
SERVER: New team request from 98.204.234.19:4001
SERVER: Failed to create new team - this client already has a Team
SERVER: New team request from 98.204.234.19:4001
SERVER: Failed to create new team - this client already has a Team
SERVER: New team request from 98.204.234.19:4001
SERVER: Failed to create new team - this client already has a Team
SERVER: New Client connected from 81.250.196.160:4001
Clients Used: 4, total players 3, making spectator
SERVER: Client at 81.250.196.160:4001 requested ID.  Sent ID 5 (syncrand -257105752).
SERVER: New team request from 98.204.234.19:4001
SERVER: Failed to create new team - this client already has a Team
Teams are already full, client 5 cannot join
SERVER: Client at 81.250.196.160:4001 disconnected (server full)
The client did not leave, so sending them a message
MatchMaker : SERVER Received request to allow client to join from 81.250.196.160:4001
SERVER: New team request from 98.204.234.19:4001
SERVER: Failed to create new team - this client already has a Team
CLIENT : Client 5 left the game
SERVER: New team request from 98.204.234.19:4001
SERVER: Failed to create new team - this client already has a Team
Disconnected client message from 81.250.196.160:4001
Re-sent disconnect message to client 81.250.196.160:4001
We handled disconnected client
Disconnected client message from 81.250.196.160:4001
Re-sent disconnect message to client 81.250.196.160:4001
We handled disconnected client
Disconnected client message from 81.250.196.160:4001
Re-sent disconnect message to client 81.250.196.160:4001
We handled disconnected client
Client is null. Checking disconnected client list
Client was in disconnected client list
Client is null. Checking disconnected client list
Client was in disconnected client list
Client is null. Checking disconnected client list
Client was in disconnected client list
SERVER: New team request from 98.204.234.19:4001
SERVER: Failed to create new team - this client already has a Team
SERVER: New team request from 98.204.234.19:4001
SERVER: Failed to create new team - this client already has a Team
PlayerNameString::Set called at 137.6544
CLIENT : Requesting TeamName NeatNit for team 0...
Setting Team name NeatNit at 137.6561
SERVER: New team request from 98.204.234.19:4001
SERVER: Failed to create new team - this client already has a Team
Team name set to NeatNit at 137.7597
SERVER: New team request from 98.204.234.19:4001
SERVER: Failed to create new team - this client already has a Team
Team name set to Open/CPU at 138.0553
SERVER: New Client connected from 81.250.196.160:4001
Clients Used: 4, total players 3, making spectator
SERVER: Client at 81.250.196.160:4001 requested ID.  Sent ID 6 (syncrand -257105752).
Teams are already full, client 6 cannot join
SERVER: Client at 81.250.196.160:4001 disconnected (server full)
The client did not leave, so sending them a message
MatchMaker : SERVER Received request to allow client to join from 81.250.196.160:4001
CLIENT : Client 6 left the game
Disconnected client message from 81.250.196.160:4001
Re-sent disconnect message to client 81.250.196.160:4001
We handled disconnected client
Disconnected client message from 81.250.196.160:4001
Re-sent disconnect message to client 81.250.196.160:4001
We handled disconnected client
Disconnected client message from 81.250.196.160:4001
Re-sent disconnect message to client 81.250.196.160:4001
We handled disconnected client
Client is null. Checking disconnected client list
Client was in disconnected client list
Client is null. Checking disconnected client list
Client was in disconnected client list
Client is null. Checking disconnected client list
Client was in disconnected client list
CLIENT: Sending chat messageCLIENT : Received Start Game
CLIENT : Received Start Game
CLIENT : Received Start Game
CLIENT : Received Start Game
CLIENT : Received Start Game
CLIENT : Received Start Game
CLIENT : Received Start Game
CLIENT : Received Start Game
CLIENT : Received Start Game
CLIENT : Received Start Game
CLIENT : Received Start Game
CLIENT : Received Start Game
CLIENT : Received Start Game
Time at call to EnterLocation() = 152.763890
Sending Keep Alive
Location::Init Step 1 took 0.152464 seconds
Location::Init Step 2 took 0.000004 seconds
Generated Heightmap in 0.105189 seconds
Generated OpenGL setup in 0.146303 seconds
Location::Init Step 3 took 0.252774 seconds
Sending Keep Alive
Water lightmap generation took 2ms
Location::Init Step 4 took 0.039170 seconds
Location::Init Step 5 took 0.000002 seconds
Tree generated in 35ms
Tree generated in 32ms
Tree generated in 31ms
Tree generated in 31ms
Tree generated in 33ms
Tree generated in 32ms
Tree generated in 31ms
Tree generated in 33ms
Tree generated in 32ms
Tree generated in 31ms
Tree generated in 32ms
Tree generated in 32ms
Location::Init Step 5.1 took 0.431331 seconds
ObstructionGrid took 0ms to generate
Location::Init Step 5.2 took 0.002037 seconds
Location::Init Step 5.3 took 0.000002 seconds
Routing System intitialised in 1ms
Routing System intitialised in 24ms
Location::Init Step 5.4 took 0.026652 seconds
Location::Init Step 6 took 0.000005 seconds
Sending Keep Alive
Sending Keep Alive
Sending Keep Alive
Sending Keep Alive
Sending Keep Alive
Sending Keep Alive
Sending Keep Alive
Sending Keep Alive
Sending Keep Alive
Sending Keep Alive
Sending Keep Alive
Sending Keep Alive
Sending Keep Alive
Sending Keep Alive
Sending Keep Alive
Sending Keep Alive
This is the only file that was generated, I think. There's also ERRORLOG but the date is not right, so I didn't post it. Will try removing text files and see exactly what's generated...
User avatar
NeatNit
level5
level5
Posts: 2929
Joined: Mon Jan 28, 2008 2:41 pm
Location: Israel
Contact:

Postby NeatNit » Sat Jan 03, 2009 9:49 pm

I got it again, this was a big session though so I uploaded debug.txt somewhere.
This will last a month: http://pastebin.com/m3dfaa0a8

after that:
http://www.box.net/shared/km36jbkhqz

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