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Some effects go wrong with Soulrain effect

Posted: Sat Oct 25, 2008 3:22 pm
by Tricycle21

Code: Select all

MultiwiniaOptions_StartDefinition
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   Effects   soulrain
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MultiwiniaOptions_EndDefinition

I found this setting causes some weird thing(around laser blows and grenades' blasts), as follows:
ImageImage
ImageImage

Posted: Sat Oct 25, 2008 4:01 pm
by xander
That's what you get for using unsupported "features." ;)

That being said, I am sure that I have seen this before -- just after Darwinia came out, I seem to recall that certain video cards had this problem with most lights in a level (i.e. das blinkenlights on control towers). I wonder if there is a connection?

xander