NEVER ENDING GAME IS NEVER ENDING
Posted: Fri Oct 24, 2008 3:49 pm
Thank GOD for a Esc key.
Turns out, if you run a game set to:
King of the Hill
Total Zone Control (have the whole map pinned to score points)
Co-op play (4 player obviously)
Sudden Death enabled
Any other settings
And the winning partner is AI (which is likely to happen considering the possibility of someone losing connection etc.), then, even if the opposition is eliminated completely, or the game runs out of time into sudden death, THE GAME WILL NEVER END.
This is because if one half of the map is owned by one team member, and the rest the other, it still counts as two teams in control.
This means that the only winning move is not to play or let the wookie- I mean AI win by slowly but surely letting it clock onto uncontrolled territory by backing out of player controlled zones.
Good luck with that if the winning team consists of two AIs then. XD
EDIT: On hindisght, it seems like a unimportant bug. Probably should move this into "Strategy". XD
Turns out, if you run a game set to:
King of the Hill
Total Zone Control (have the whole map pinned to score points)
Co-op play (4 player obviously)
Sudden Death enabled
Any other settings
And the winning partner is AI (which is likely to happen considering the possibility of someone losing connection etc.), then, even if the opposition is eliminated completely, or the game runs out of time into sudden death, THE GAME WILL NEVER END.
This is because if one half of the map is owned by one team member, and the rest the other, it still counts as two teams in control.
This means that the only winning move is not to play or let the wookie- I mean AI win by slowly but surely letting it clock onto uncontrolled territory by backing out of player controlled zones.
Good luck with that if the winning team consists of two AIs then. XD
EDIT: On hindisght, it seems like a unimportant bug. Probably should move this into "Strategy". XD