game not loading correctly...
Moderators: jelco, bert_the_turtle
game not loading correctly...
i've tryed everything to get this game to work but no it never loads the single player games and same with online and for the tuts it just sits there with a black screen making some stupid noises. PLZ HELP
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Not A Fake Account
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Last edited by Not A Fake Account on Tue Sep 23, 2008 9:16 pm, edited 1 time in total.
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Not A Fake Account
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Re: game not loading correctly...
klaydude1 wrote:i've tryed everything to get this game to work but no it never loads the single player games and same with online and for the tuts it just sits there with a black screen making some stupid noises. PLZ HELP
Installed all the latest drivers etc?
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RabidZombie
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i also have this problem. i'm with virgin media and have an old ntlworld broadband internet. i've tried disabling the firewall, checking its exceptions, re-installed all my drivers and un-installed my virus software.... i can join maybe 3/5 on-line games, but thats all .
anyone with virgin had this problem ? any ideas welcomed, getting a tad desperate now tbh.
anyone with virgin had this problem ? any ideas welcomed, getting a tad desperate now tbh.
- bert_the_turtle
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So you can see the list of online games, but you can neither host your own games nor play single player games, because you get a blank screen?
That *probably* means the server and client components of Multiwinia can't talk to each other. The reason for that would most likely be that Multiwinia cannot determine the IP address of your computer on the LAN. Could you post the output of ipconfig? To do so, first start a console (Start->Run->enter "cmd", at least on XP) and there enter "ipconfig".
That *probably* means the server and client components of Multiwinia can't talk to each other. The reason for that would most likely be that Multiwinia cannot determine the IP address of your computer on the LAN. Could you post the output of ipconfig? To do so, first start a console (Start->Run->enter "cmd", at least on XP) and there enter "ipconfig".
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Hmm, those bits look fine. Connection 3 looks good, the others are IPV6 and therefore ignored. Unless you're hiding interesting info about Local Area Connection 1, I see no reason why anything should fail. That said, it's not really publicly know how Multiwinia does find its own IP, so sorry, I'm clueless.
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