[D+ Feature] More lobby sounds

Post your ideas on where the future evolution of Multiwinia should lead

Moderators: bert_the_turtle, jelco

User avatar
bert_the_turtle
level5
level5
Posts: 4797
Joined: Fri Oct 13, 2006 6:11 pm
Location: Cologne
Contact:

[D+ Feature] More lobby sounds

Postby bert_the_turtle » Tue Feb 16, 2010 10:21 am

There's a beep when a player quits. That's nice. However, it would be even better if there also was a beep when a player joins or changes his ready status (within reason so ready toggle spam doesn't get annoying). Sometimes, you have to wait a couple of minutes for a game to fill, and it would be nice to be able to do something else without having to peer at the TV every couple of seconds to check on things.
User avatar
xander
level5
level5
Posts: 16866
Joined: Thu Oct 21, 2004 11:41 pm
Location: Riverside, CA, USA
Contact:

Postby xander » Wed Feb 17, 2010 12:55 am

I could have sworn I posted this same feature request during the original beta. I really hope that it happens at some point. :(

xander
User avatar
elexis
level5
level5
Posts: 1466
Joined: Fri Aug 24, 2007 6:11 am
Location: Australia
Contact:

Postby elexis » Wed Feb 17, 2010 12:58 am

This isnt really a big deal for the PC version, with Dedwinia doing it through IM
User avatar
xander
level5
level5
Posts: 16866
Joined: Thu Oct 21, 2004 11:41 pm
Location: Riverside, CA, USA
Contact:

Postby xander » Wed Feb 17, 2010 2:00 am

elexis wrote:This isnt really a big deal for the PC version, with Dedwinia doing it through IM

Indeed. That must have been the context of the request---I asked Bert to implement it.

xander
User avatar
bert_the_turtle
level5
level5
Posts: 4797
Joined: Fri Oct 13, 2006 6:11 pm
Location: Cologne
Contact:

Postby bert_the_turtle » Wed Feb 17, 2010 10:09 am

Really? I have that implemented in dedwinia? I honestly can't remember... On the PC, a beep isn't really that useful to me personally, because the other things I do while waiting for other players usually involve alt-tabbing away to other applications, which shuts down the sound. I just always leave enough of MW visible to see when someone joins.
User avatar
NeatNit
level5
level5
Posts: 2929
Joined: Mon Jan 28, 2008 2:41 pm
Location: Israel
Contact:

Postby NeatNit » Wed Feb 17, 2010 2:23 pm

I believe it says welcome to anyone joining, which causes the beep. I think.
User avatar
bert_the_turtle
level5
level5
Posts: 4797
Joined: Fri Oct 13, 2006 6:11 pm
Location: Cologne
Contact:

Postby bert_the_turtle » Wed Feb 17, 2010 2:30 pm

That's the messages from the ladder, not anything we did for the specific purpose of alerting you when a new player enters.
Mas Tnega
level5
level5
Posts: 7898
Joined: Sat Mar 02, 2002 11:54 pm
Location: Edinburgh
Contact:

Postby Mas Tnega » Wed Feb 17, 2010 2:31 pm

Nonetheless, it's rather convenient when you don't alt-tab out, which you can't do on an Xbox.
User avatar
bert_the_turtle
level5
level5
Posts: 4797
Joined: Fri Oct 13, 2006 6:11 pm
Location: Cologne
Contact:

Postby bert_the_turtle » Wed Feb 17, 2010 2:42 pm

Well, you can open the guide, which almost completely obscures the relevant lobby information in its bigger form.

Return to “The Future”

Who is online

Users browsing this forum: No registered users and 5 guests