Yeah, can't find a better place to post bugs. Putting it here because of the hope some bugs will get fixed in the future
As you can barely make out, two players on a three player map.
How it happened: I had that three player map set, that other impatient guy joined. Figured after a while (and him popping out and right back in twice) we won't get a third player, so I readied up, then proceeded to change the map to a two player one (bitter front, I think). The order is important. As I was changing the map, the other guy readied up, apparently soon enough to make the map change not count, but late enough to still reduce the player count to two (or leave the max player count at three, but remove the CPU player).
Apart from the odd setup, nothing unusual happened.
Post your ideas on where the future evolution of Multiwinia should lead
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