I do not know all the reasons behind the decision not to use them in the final game however one point I remembered, wich was, the grenades from a tank will make the tank blow itself up in rough terrain.
As of right now I have 2 solutions for this:
1. Make flat maps, yes I think this could be fun, the position of the spawns and trees or mountains can make each of these maps different, after all small hills aren't really used in the game anyway. With this could also come an artillery unit.
2. Make tanks indestructable, HO, waite, you can take out spawns whenever you want...? Well maybe, it would add to the pace of the game or otherwise make a protective circle around each spawn in wich the tank is not alloud.
The reason why I would like too see tanks in MW is to spice it up a little, I do understand IV wanted to make this game as accesable as possible and didn't want any extra things that wouldn't add anything new to the gameplay, but tanks would obviously be optional, considering the gameplay changes and the map changes it would require, so new gamers could acces the game easily and in the same time more advanced gamer could grown on to new heights with the availability of tanks.
Even more I don't think IV predicted the way some gamers are taking or using MW right now and thus they should consider there former deceisions again in the light of new circumstances.
I understand IV is not waiting to spend even more money on this game, without even being sure it will bring extra customers, after all I already own the game
In all seriousness, why not think of a new game with the MW engine and looks that is more hardcore RTS based? I really think MW is very well suited for such game, after all DOW2 is probably going to flop and SC2 will take another year or 2 so there is a HUGE gap
Last question does nybody from IV read these topics made in the future forums, because if not, why did you ever made this forum?






