Storyline continuation

Post your ideas on where the future evolution of Multiwinia should lead

Moderators: bert_the_turtle, jelco

Kaizer
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Storyline continuation

Postby Kaizer » Wed Dec 10, 2008 8:46 am

You've all made some suggestions regarding where introversion should go regarding gameplay, etc.

but what about the overall storyline of multiwinia? this game seems to lack an overall motivation to it besides "go kill people who aren't your color"

racism aside, would anyone here like to see more examples of story driven scenarios? or perhaps a regularly updated backstory on the website?
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jelco
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Postby jelco » Wed Dec 10, 2008 11:30 am

It's mostly an arcade game in my opinion, what other motivation than 'fun' do you need? I mean, did Space Invaders have a story? ;)

Also, there's loads of topics about the backstory of Multiwinia as well, not only about gameplay. Browse through the General forum for fun. Someone even put some massive attempt in there.

Jelco
"The ships hung in the sky much the same way that bricks don't."
- Douglas Adams
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Unit13
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Postby Unit13 » Mon Dec 15, 2008 9:06 pm

jelco wrote: I mean, did Space Invaders have a story? ;)
Jelco


I so glade you said that! :P :D :) :wink:
http://www.youtube.com/watch?v=p--dHQIeagE

I do not own!
Last edited by Unit13 on Tue Dec 16, 2008 9:21 pm, edited 2 times in total.
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xyzyxx
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Postby xyzyxx » Mon Dec 15, 2008 11:41 pm

Some people talk because they have something to say. Others talk because they have to say something.
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xander
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Postby xander » Tue Dec 16, 2008 12:40 am

Unit13 wrote:
jelco wrote: I mean, did Space Invaders have a story? ;)
Jelco


I so glade you said that! :P :D :) :wink:
http://www.youtube.com/watch?v=p--dHQIeagE

I do not own!

Would you please either edit your profile to use BBCode by default, or stop trying to use BBCode tags in your posts?

xander
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Major Cooke
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Postby Major Cooke » Tue Dec 16, 2008 12:52 am

Indeed! Mine IS massive! XP
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Phelanpt
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Postby Phelanpt » Tue Dec 16, 2008 2:07 am

Unit13 wrote:
jelco wrote: I mean, did Space Invaders have a story? ;)
Jelco


I so glade you said that! :P :D :) :wink:
http://www.youtube.com/watch?v=p--dHQIeagE

I do not own!

Man, now I feel bad...
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xander
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Postby xander » Tue Dec 16, 2008 3:04 am

Major Cooke wrote:Indeed! Mine IS massive! XP

That's not what she said...

xander
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Major Cooke
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Postby Major Cooke » Tue Dec 16, 2008 7:45 am

No, she did said it's massive. Your just jealous.
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Atari
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Postby Atari » Sun May 17, 2009 3:08 pm

I would really love for Multiwinia to have more of a plot line. It would really help the game come alive. Also, there should be giant cities to fight in too.
Lord Atari, ruler of the Imperial Multiwinian Brigade
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NeatNit
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Postby NeatNit » Sun May 17, 2009 5:35 pm

xander wrote:
Unit13 wrote:
jelco wrote: I mean, did Space Invaders have a story? ;)
Jelco


I so glade you said that! :P :D :) :wink:
http://www.youtube.com/watch?v=p--dHQIeagE

I do not own!

Would you please either edit your profile to use BBCode by default, or stop trying to use BBCode tags in your posts?

xander
Would you please either edit your profile to enable Smilies by default, or stop trying to quote Smilies in your posts?
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bert_the_turtle
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Postby bert_the_turtle » Sun May 17, 2009 6:41 pm

Apart from :wink:, where I don't know why it isn't represented by ;) anyway, those are perfectly fine smileys. Just because they're not pretty gifs does not make them non-smileys.

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