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More formations?

Posted: Sat Oct 18, 2008 2:57 pm
by Phevnil
Curently the only formation is a forward faceing square. What I would really like to see is a few more types to chose from. Say a circle formation that can't move and is spread thiner but is facing all directions. Or a semi cirlce much the same as the full circle but spread thicker yet only in the front. Or a version of the semi circle facing rear of the oficer for retreating. Post your formation ideas.

Posted: Sat Oct 18, 2008 3:00 pm
by bert_the_turtle
First, post your UI interface ideas :)

Posted: Sat Oct 18, 2008 3:08 pm
by Cyan.
Almost first, great idea!!

How about a pyramid formation, designed to break trough formations and masses of mwg.

I think a hotkey system would be best, and that you can select a start formation for use of the way its now.

Posted: Sat Oct 18, 2008 3:14 pm
by Phevnil
I'm no UI designer but it would be something like the power up selection system but it appears above the officer when you select him then right click. Some thing simple like that.

Posted: Sat Oct 18, 2008 6:19 pm
by MrBunsy
Beer guarding tower!

:P

(/me waits for photos)

Posted: Sun Oct 19, 2008 10:07 am
by TheRileyDuo
The thing about the square is that it's really simple to create onea and easy to move, while also housing the GOTO command that makes directing lots of multiwinians around the map easy. If you add any extra formations, it means more mouse clicks for the player. Right now, I can move and create a formation in 2 clicks. Even better, Multiwinians not doing anything will step in line with the advancing formation on their own. So if you can design a system to quickly set up these extra formations, while not tampering with the simple system allready in place, I'm all for it. But I don't think you can.

Posted: Sun Oct 19, 2008 12:02 pm
by Kuth
I like the triangular formation idea, since it could be effective on the charge, but doesn't work well if it's attacked from the flanks.

Like how formations now have a longer firing range, maybe another kind of bonus can be given to triangles?

Just add another click to the formation. Once for movement, twice for brick, three times for 'spear' formation.

Posted: Sun Oct 19, 2008 9:35 pm
by Qjet
just because a formation looks pointy doesn't mean it will pierce through something.

the ONLY benefit a formation gets you is MWs in a consistent firing line.

The requirement and use of formation warfare only existed when combat was melee. The longer the range, the less use this had.
MW's are basically on the level of muskets which can reload but only shoot a short distance. And there was truthfully only really one formation

a rectangle

Frankly i can only see the formations benefiting from one other stance. and that one would be half the thickness and double the width.

the current formation:
**********
**********
**********
**********
**********

could also become:
*************************
*************************

Not as useful, but would also have application.
Outside of that, there really doesn't need to be much more thought.

Posted: Sun Nov 16, 2008 5:31 am
by Krion112
how 'bout like a formation goto comman? you right click a third time, and using the mouses scroll wheel or a key on the keyboard, it'll swap, and then you right click to a location and the multiwinians move there, full speed, but not accompanied by the officer, and when atleast 10 get near him again, they'll do the same thing

Re: More formations?

Posted: Mon Nov 24, 2008 4:22 pm
by andreimarra
Phevnil wrote:Curently the only formation is a forward faceing square. What I would really like to see is a few more types to chose from. Say a circle formation that can't move and is spread thiner but is facing all directions. Or a semi cirlce much the same as the full circle but spread thicker yet only in the front. Or a version of the semi circle facing rear of the oficer for retreating. Post your formation ideas.


it's a great idea!!!

Posted: Sun Feb 01, 2009 3:51 pm
by Amadaus Tesla
It certainly Sounds cool and useful, but bringing a third click into play has the potential to mess up players existing tactics. The potential of using the wrong formation at the wrong time, because you clicked the wrong number of times can be rather worrisome.

Posted: Sun Feb 01, 2009 3:56 pm
by Cyan.
Hreat idea indeed, stil waiting tho...

Posted: Tue Feb 03, 2009 5:48 pm
by Killjoy
I think more formations would make it alot more interesting


* *
* *
** **
*****
*****

Posted: Tue Feb 03, 2009 6:17 pm
by eos
Yeah, but while I think more formations would be a good idea the only one of the ones I saw above making the light of day would be the circle/half circle. And then probably only in K.O.T.H.

Sigh... I really want the Mac version to come out soon.