IronWill wrote:Here is a summary of all the ideas proposed on the topic. Things that were too similar were reported only once (credits goes to first submitter). Proposals really to weird were also ignored but there were only one or two of that kind. You may also find that the categories names may not be the best choices, I did what I could.
Hope this can help making things clear !
Power-up Name (Author): Short desc - URL
Effects on MWians:
+ Draw Aggro (Mas Tnega) : any MW not on the same side of the power up's target will run off to kill it -
ref+ Grenade Fury (stonberg) : MWians only use grenades for seconds -
ref+ Ceasefire (ynbniar) : MWs can move about but no firing for seconds -
ref+ Cloak (kiniki2004) : MWians are invisible -
ref+ Suicide MW's (kiniki2004) : MWians rush the nearest ennemies and blow themselves -
ref+ Turncoat (kiniki2004) : a gas that let you control ennemy MWians for seconds -
ref+ Nature's revenge (Kuth) : Transmutates any Darwinians in the area into trees -
ref+ Defection (Mas Tnega) : change the MWians that opened crate to another color -
ref+ Growth (cheesemoo0) : giant MWian -
ref+ Null program (Kuth): cancels effects on DWians having power-ups -
ref+ Transmutate (Kuth): transforms targeted MWians into virii -
ref+ Flaming arrows (Kuth): lasers have a flaming property making forests dangerous battlefields -
ref+ Vaccine (JigsWithoutWoodstock) : Cure selected infected Multiwinians -
ref+ Water-wings (Donat) : multiwinians can cross water for a short amount of time -
ref+ Sign from Heaven (Hawkb): Something in the sky causes all Multiwinians to pray for a few seconds -
ref+ Sore Feet (Hawkb): The opposite of Hot Feet, causes to slow down some enemy Multiwinians -
ref+ Virus Trainer (Hawkb) : Allows you to upgrade one Multiwinian to a Virus Trainer, enabling him to control and convert Virii -
ref+ High treason (IronWill) : set up an ennemy DWian as officer and control its orders for once only -
ref+ The double ranged laser (Miktor): the DWians in the effect area will get doubled the range of their lasers -
ref+ Sniper (zanzer7) : promote a multiwinian into a sniper officer for seconds -
ref+ Flamerwinians (Lobosolitario) : Multiwinians with flamethrowers -
ref+ Peacewinians (Hawkb) : Opposite to Evilwinians, these guys stand around and plants trees for your fiery fun -
ref+ Mega-Randomizer (skull13) : Map-wide randomizer -
ref+ Commando (skull13): Squad armed with airstrikes -
ref+ Rocketeers (skull13) : Squad armed with rockets -
refWeather stuff:
+ Chain Lightning (Mas Tnega) : Electricity jumps out from affected MWs into nearby MWs -
ref+ Earthquake (cheesemoo0) : shaking/crumble effects -
ref+ Water effect (sfericz) : Flood/Water effect -
ref+ Tornado (cheesemoo0) : tornado throws MWians away and then they die -
ref+ Extinguisher (cheesemoo0) : extinguish fire -
ref+ Weatherman (Kuth) : a random weather effect -
ref+ Forest Fire (PegasusJF) : Burns every dark and magic forest -
ref+ Rain of Fire (kuth) : a rain of fire affects all the map for seconds -
refOther Attack stuff:
+ Killing Black hole (Nutter) : black hole rags everything near it and everything that goes in die -
ref+ Zombie Plan (Kuth) : transforms targeted MWians into Evilinians -
ref+ Fake crate (Kuth) : a bad crate to drop on your ennemies -
ref+ Precision Nuclear weapon (Kuth) : only one nuke, but dropped fast -
ref+ Anger of Sepulveda (Kuth) : fires a bolt from the sky that can destroy ground objects (eg statues, turrets) -
ref+ Shaman (Lobosolitario) : Spawn a rogue shaman riding a Soul Destroyer and wielding powerful viral magic -
ref+ Crate Monster (Lobosolitario) : The crate sprouts legs and big teeth, and proceeds to munch on any multiwinians that go near it. -
ref+ Orbital Bombardment (skull13) : A less powerful strike weapon, it fires god knows how many lasers at a fixed point -
refSpawn stuff:
+ Resurrection (Kuth) : Transforms souls back into Darwinians -
ref+ Paradrop (Phevnil) : drops some MWians on the Battlefield -
ref+ Chaotic Spawn (Mas Tnega) : all spawn points spawn bad MWians -
ref+ Shut down (Mas Tnega) : Spwans points are temporarily disabled -
ref+ Temp spawn (Phevnil) : temporary spawn pod -
refMovement control stuff:
+ Teleport (stonberg) : select a group of WMs and instantly teleport them to another location -
ref+ Lack of gravity (Nutter) : anything caught in the area loses the gravity and starts floating up towards the sky -
ref+ Freeze (Mas Tnega) : freezes ennemies for seconds -
ref+ "hacker" crate (Feud) : MWians are uncontrollable or will backstab (Uplink like) -
ref+ Petrification (Kuth) : anything in that area immediately freezes -
ref+ Quarantine (Mas Tnega) : MWians are imprisonned -
ref+ Aperture contraption (Kuth) : a teleport with possible bad effects -
refBarrier/Shields stuff:
+ Construction (cheesemoo0) : set up barriers -
ref+ Firewall (Mas Tnega) : establish a firewall between two points -
ref+ Walls (skull13) : place a random shape of walls, (sorta like tetris pieces) anywhere on the map -
refOther construction stuff:
+ AA Turret (cheesemoo0) : defends from everything in the air -
ref+ Big Bertha (The GoldFish) : turrets shoot more far, but is slower -
ref+ Artillery Turret (Hawkb) : Long range turret firing grenade-like shells, but useless for nearby enemies -
ref+ Mines (The Goldfish) : destroyable mines, against armour -
ref+ Jump ramp (The Goldfish) : placable jump ramp as weapon or tool -
ref+ Radars (IronWill) : set up two radar comm towers -
ref+ Mobile Spawn Point (Hawkb) : convert one armour into an extra destroyable spawn point operated by Multiwinians -
refCrates-only stuff:
+ Explosive (Kuth) : crate simply explodes -
ref+ Empty crate (JigsWithoutWoodstock) : Nothing inside it -
ref+ Gambler (Phevnil) : an unpredictible effect, maybe good, maybe bad ! -
ref+ Napalm crate (Kuth) : incinerates DWian opening the crate and around -
ref+ Clowns in the box (Kuth) : releases three soul destroyers -
refMisc stuff:
+ Anti-Deification (Kuth) : destroys all statues -
ref+ Vacuum Armour (Mas Tnega) : Sucks up MWs around it without discrimination -
ref+ WMD (Kuth) : assault bomb variant -
ref+ 404 Error (Kuth) : prevents all power-ups to happen -
ref+ Playing God (kiniki2004) : controls Evilinians -
ref+ Concrete statue (The GoldFish) : drops a statue which will splat all the DGs it lands on. -
ref+ Low Grav (The GoldFish) : grenades go twice as far -
ref+ Weapon jam (The GoldFish) : disables a turret -
ref+ Get Out Of Jail Free (ynbniar) : cancels the previously placed powerup -
ref+ Soft Reset (Mas Tnega) : Restores the original state of the game, except for the scores and timer -
ref+ Thief (Mas Tnega) : takes away an ennemy's power-up for your own usage -
ref+ Aegis (JigsWithoutWoodstock) : research crates faster -
ref+ MAD (Donat) : use on a spawnpoint, if taken by an opponent it explodes killing anything in the area around
ref+ Trojan Horse (Hawkb): Makes an armour temporarly invisible -
ref+ Booster: Increase the effect of the next powerup you use]ref[/url]