CTS only. Launches a missile from one of your spawn points. If it hits a statue, the statue goes a splode. Does not affect other units.
Airstrike. causes targeted enemy MWs to panic (as if fleeing a grenade). Thye might also shoot each other.
Airstrike. Infects an area with the plague.
See definition of missile in Rockbusta. Disables spawn points, rockets, hill zones, solar panels etc in the blast zone for a short time.
Building. Allows you to teleport up to 50 MWs to a target location. Can only be used three times.
Places a rockhead statue. Units nearby fight harder and are stronger. NOT AFFECTED BY ROCKBUSTA.
Sucks nearby units to their death for 30 seconds. When the hole closes, any souls will be dropped on the ground.
Gives selected MWs rage and hot feet. However, does not give shields. So, when this wears off, MWs under 75% health die.
Places 3-6 (randomly chosen) tripods in a selected area. If a unit makes contact, fires at, or fires nearby a tripod, it explodes.
Allows you to select a crate. When opened, there is a 75% chance of it being something nasty.
Places a smaller version of the WMD. After 5-10 (undecided) seconds, it explodes and kills anything in the area (about the size of a meteor strike zone).
Place over a unit of enemy MWs. That player loses control of his entire army for a few seconds.