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Napalm doesn't burn trees
Posted: Sat Sep 20, 2008 2:31 pm
Airstrikes do burn trees, but napalm strikes don't.
Tested with dark forests and normal forests, but not magical forests yet, however I suspect magical ones won't, either.
Posted: Sat Sep 20, 2008 2:32 pm
You sure? I got it working on my first try.
Posted: Sat Sep 20, 2008 2:35 pm
I've often found it rather hard to burn up trees with napalm strikes. I find the igniting somewhat random from grenades (and all the more hilarious becuase of it) but there have been numerous times when I've sent a napalm strike directly over a dark forest or the Holy Tree and nothing to happen, I'm guessing because the bombers didn't hit exactly the trunk of the tree.
Posted: Sat Sep 20, 2008 2:43 pm
I have noticed the same thing. I have also noticed that rocket turrets don't destroy ants nests.
Posted: Sat Sep 20, 2008 4:46 pm
Nimbus wrote:I have also noticed that rocket turrets don't destroy ants nests.
Fill a new bug?
Posted: Sat Sep 20, 2008 4:59 pm
I've noticed that gun turrets can destroy ant nests and other structures, but can't seem to damage other Turrets. Bug or feature?
Posted: Sat Sep 20, 2008 6:29 pm
Not a bug.
Posted: Sun Sep 21, 2008 6:16 pm
what does burning trees really do?
Posted: Sun Sep 21, 2008 6:18 pm
Any Multiwinians too close to a burning tree will be set on fire.
Posted: Sun Sep 21, 2008 9:00 pm
And it looks AWESOME.
Posted: Sun Sep 21, 2008 10:54 pm
Burning trees set other trees burning.
A shame they can't set the soul destroyers on fire though. Imagine how fun THAT would be
Posted: Fri Sep 26, 2008 7:00 pm
Napalm should set trees on fire; this is a bug in my mind. Napalm should also burn for longer, being an area denial attack. Right now it's sort of... useless.
Posted: Fri Sep 26, 2008 8:57 pm
Well by definition napalm is essentially burning goop. The reason why it was used was because it clings to stuff while it burns, and it was cheaper than the alternative during world war 2, so it was adopted.
...which I think would be cool if it worked the way it was supposed to. Like the ground would stay on fire for a few seconds wherever there was a napalm strike. Right now it seems to be just fire in a given area.