I've found a devious way to defend the Third Kind map...
Step one: completely ignore red. They can't win anyway, so let them try.
Just take an armored personnel carrier full of MWGs over to their island, make a formation and just barely poke it through the force field. They shoot all the futurewinians like they're in a barrel.
By the time red is able to collapse the forcefield to free the futurewinians, they're all dead.
There isn't any way at all that red can win, that I've been able to find. If they get REALLY lucky with crates they can cause problems, but nobody is allowed to deploy crate goodies on the forcefield island, so the main forcefield stays powered forever. Red is doomed.
Bug? Feature?
100% effective strategy for defending Third Kind assault
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- The GoldFish
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Victory gaurenteeing exploit, really...
-- The GoldFish - member of former GIT and commander in chief of GALLAHAD. You could have done something, but it's been fixed. The end. Also, play bestgameever!
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Already reported as a bug. here.
Some people talk because they have something to say. Others talk because they have to say something.
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