The explosion should injure/kill the surrounding Multiwinians. (And if you're lucky, make them catch fire.
Opinions/other uses/whatever, feel free to comment. :3
Moderators: jelco, bert_the_turtle

Xocrates wrote:This is also an excellent tactic for taking out turrets in assault.
And a variation I like to use in the end phases of Rocket Riot is using my own armours as "Mines". Meaning that I'll use them against incoming armours which, despite not being destroyed, are weak enough that turrets can take them out before they have time to unload.



sfericz wrote:I tried this in blitzkrieg 4 player with the Armour carrier's. I sent it into the middle of a formation and detonated it, nothing happened. Any other time I've tried this it has worked.
Also how close does the carrier have to be to a turret to count as one direct hit. I've ended up waisting at least four Armour's before blowing one up.

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