Players kicking Players [..I am back..]
Posted: Sun Nov 27, 2011 3:00 pm
Hello there,
it is nice to see that people have started to play Multiwinia again and to see players who still play this amazing game. I need to mention that I had a 2-years break in Multiwinia. Today I took a look into Multiwinia to see or check some online players, if people still play this. Yes, they do!! I joined a 3p CTS game and lost with only 2 captured statues while the 2nd player had 4 and the 1st player almost 5 statues. The host asked me, if I am serious so I answered. I described directly after the game into chat, that I had almost a 2-years break. That is why I lost that bad in my 1st game after years.
Well, it seems that Multiwinia players are connected to each other. Everyone kicks me out of lobbies after my failure. I am NOT able to play online with you. What's wrong?! You even DON'T give me a chance to resurrect back my Multiwinia skills...
In the past I had started to play Darwinia on its release day. I had started to play Multiwinia directly on its release day as well. The dreams of a Darwinia player was: Darwinia in an online multiplayer mode. In year 2008, it really had been released. I had played Multiwinia all day, none was able to beat me. Really, none in my hosted rooms or rooms I did join. There were many random players online. In my best times, it was easy to beat 3 attacking enemies at once. After months, the time did change in the Multiwinia Universe. The community wished and asked for a lot of improvements and fixes for this game, of course. It was bugged, had no chat module, balancing and network issues, etc... I think the most of you remember back those issues. The developers tried their best but acted a bit too late. We all knew, if the devs don't do anything asap so Multiwinia is about to die. Deadwinia was born.
After months of playing I was the only guy online and waited for players without a success. It seemed that I was alone there. No more players went online and a lot of empty dedicated servers were online as well, for a hope to resurrect back Multiwinia. Well, I did a 2-years break until today. Now I will be kicked out of nearly all games. What's wrong with you?! Don't you need more players?! Seems not... I was pissed today!! No, really!! If you don't give a chance to newbies or veterans who need to gain back their skills, hmm, ... think about it. You will make it worse by kicking out players instead to let them join and try to re-resurrect Multiwinia step by step. You know and/or hopefully understand this issue.
I will re-check Multiwinia later. Maybe tomorrow. I hope you are going to change your mind and don't be childish in future. Let those players inside, damn it!! I really wish to re-play some great Multiwinia games with you and NOT with myself. Has this community really changed that strong and badly after 2 years?! Hopefully not.
I am open for some comments inside this thread. I "will" ignore childish or inconsequential/unimportant posts.
See you in-game.
BEST REGARDS
N3
EDIT:
This is my 50th post, posted at 15:00. Looks like an anniversary, lol.
it is nice to see that people have started to play Multiwinia again and to see players who still play this amazing game. I need to mention that I had a 2-years break in Multiwinia. Today I took a look into Multiwinia to see or check some online players, if people still play this. Yes, they do!! I joined a 3p CTS game and lost with only 2 captured statues while the 2nd player had 4 and the 1st player almost 5 statues. The host asked me, if I am serious so I answered. I described directly after the game into chat, that I had almost a 2-years break. That is why I lost that bad in my 1st game after years.
Well, it seems that Multiwinia players are connected to each other. Everyone kicks me out of lobbies after my failure. I am NOT able to play online with you. What's wrong?! You even DON'T give me a chance to resurrect back my Multiwinia skills...
In the past I had started to play Darwinia on its release day. I had started to play Multiwinia directly on its release day as well. The dreams of a Darwinia player was: Darwinia in an online multiplayer mode. In year 2008, it really had been released. I had played Multiwinia all day, none was able to beat me. Really, none in my hosted rooms or rooms I did join. There were many random players online. In my best times, it was easy to beat 3 attacking enemies at once. After months, the time did change in the Multiwinia Universe. The community wished and asked for a lot of improvements and fixes for this game, of course. It was bugged, had no chat module, balancing and network issues, etc... I think the most of you remember back those issues. The developers tried their best but acted a bit too late. We all knew, if the devs don't do anything asap so Multiwinia is about to die. Deadwinia was born.
After months of playing I was the only guy online and waited for players without a success. It seemed that I was alone there. No more players went online and a lot of empty dedicated servers were online as well, for a hope to resurrect back Multiwinia. Well, I did a 2-years break until today. Now I will be kicked out of nearly all games. What's wrong with you?! Don't you need more players?! Seems not... I was pissed today!! No, really!! If you don't give a chance to newbies or veterans who need to gain back their skills, hmm, ... think about it. You will make it worse by kicking out players instead to let them join and try to re-resurrect Multiwinia step by step. You know and/or hopefully understand this issue.
I will re-check Multiwinia later. Maybe tomorrow. I hope you are going to change your mind and don't be childish in future. Let those players inside, damn it!! I really wish to re-play some great Multiwinia games with you and NOT with myself. Has this community really changed that strong and badly after 2 years?! Hopefully not.
I am open for some comments inside this thread. I "will" ignore childish or inconsequential/unimportant posts.
See you in-game.
BEST REGARDS
N3
EDIT:
This is my 50th post, posted at 15:00. Looks like an anniversary, lol.