General discussion about Game Play
cecilofs wrote:Ah ok thanks for that clarification. I guess it would be pretty hard to keep track of all of the souls as far as respawn numbers go - still it would be a cool resource management idea :)
I doubt that it would actually be all that cool. In a long game, you could lose enough DGs to SDs (and dark forests) that no more DGs could be spawned, which would be a pretty poor way to end a game.
Randomiser used on a non-ordinary team (i.e. future/evilwinians) will cause the 'winians to transform back into normal multiwinians and only get their colors changed. This is basically anti-subversion, in my mind... and it's amongst the most effective crates to be used against Futurewinians yet, because if they have 100+ futurewinians around when it springs, it could possibly allow you to capture the spawn point if the randomiser is in your favor...
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