With about 9 minutes left Red picked up a crate near their spawn point, which turned out to be the plague. I chuckled about this, and went to other things for a bit. When I came back, I found that the new batch of DGs had caught it, and while some had gotten away the rest and set themselves up to cause quite a bit of trouble:

The next batch through the trunk gates went right into the middle of it, those that didn't catch it out right were catching it awfully quick:

Three minutes later things had gotten worse. The plague was now infecting all those coming through the radar as well as the main land spawn points. I had grown a Dark Forest at the choke point but it wasn't needed, at this point infection rate had reached nearly 100% of those spawning, and those who didn't catch it quickly feel victim. For the last six minutes of the game no DG lived long enough to make it to the choke point.


With less than a minute to go Red unlocked Rocketwinians, which really made things interesting. I had noticed that when the plague is in full swing that DGs will start randomly throwing grenades. With the addition of rockets, and an infection on this level, the result was incredible! Rockets started shooting off skyward, , about 1-2 a second, going off like it was the 4th of July!

Shortly there after, the WMD went off and finally put them out of their misery. It was quite a spectacle to see!










