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Does anyone still play?
Posted: Wed Nov 03, 2010 3:24 am
Hay i really liked multiwinia, but i tried 2 find a game last night and there was no one at all on. I sat in a loby for 30 mins waiting for another living being. Is multiwinia dead?
Posted: Wed Nov 03, 2010 11:19 am
Kind of. It's pretty quiet at least, have a look at the daily graphs here
Posted: Wed Nov 03, 2010 7:29 pm
It couldn't be more dead, any more dead and it would turn into a zombie...
It has been this way pretty much since launch, which goes to show you what a crappy company IV for supporting there games...
I'm an hateful person by fault of Multiwinia, I saw my one true love die in front of my eyes, what else do you expect...
Posted: Thu Nov 04, 2010 2:31 pm
And how would IV supporting Multiwinia bring more people to play it?
I'm pretty sure stuff can be more dead than this
. If not, it's a pretty lively world we live in.
Posted: Fri Nov 05, 2010 8:25 pm
I still play on the weekends when I have free time. I hope the release of the source code will help breath new life into Multiwinia.
Posted: Fri Nov 05, 2010 8:47 pm
I haven't played in ages, basically life happened and I have no time to play anymore, especially given my rubbish connection. I did love it though, some time in the future, when IV takes over the world I will play again
Posted: Sat Nov 06, 2010 5:45 am
Hate to break it to you...
But it has.
EDIT: Referring to the source code here.
Posted: Sat Nov 06, 2010 11:40 am
The fact that the source code is for sale does not imply the game is dead. Uplink's went on sale years before and is still being played.
Posted: Sun Nov 07, 2010 4:02 am
Oh, no, I was referring to this:
Xill wrote:I hope the release of the source code will help breath new life into Multiwinia.
It was said as if the source code had not yet been released.
Posted: Sun Nov 07, 2010 3:42 pm
If you join some of the Steam Multiwinian groups and then invite people to play, you can get some 3-4 player games going as I have done last week. It is possible to get games, just needs some effort and oragnization.
Steam group leaders really need to organize weekly events, for 1 game night a week or something like that.
Posted: Sun Nov 07, 2010 4:23 pm
I must confess I had a play at Multiwinia last night, reminded me how great it was. Hopefully I'll be able to get online and play a bit.
Posted: Sun Nov 07, 2010 10:50 pm
All Hail!! King Cyan. will return!! His minions have called, Cyan. must listen to this call. Noobs will be splattered all over the lands of Multiwinia!
Posted: Fri Nov 12, 2010 4:00 am
wow that is pretty dead.....
only 3 matches for a high
hope something happens 2 bring it back to life.
Posted: Sat Nov 13, 2010 5:22 pm
I take a peek on Xbox Live from time to time, but never find any players :/
Posted: Tue Nov 16, 2010 9:46 pm
What Multiwinia needs is an option to minimize the game at the server browser and automatically notify you when there's a game availabe, so that you can do other stuff while waiting for a game to come on. It'd also be good to have a lobby in there so that you can figure out who else is waiting and be able to communicate with them. Maybe that'd un-dead-ify the game!