Multiplayer lacks players

General discussion about Multiwinia

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Grubbegrabben
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Multiplayer lacks players

Postby Grubbegrabben » Wed Oct 29, 2008 9:55 am

Hi,
I think this game is superb. I especially like the multiplayer part. However - where are all the players? It takes *forever* to fill up a game. I'm playing from Sweden and play online from around 22.00 (CET - Central European Time). Are there more servers than those listed? Or is the multiplayer feature something that most people dont bother with?

Happy Gaming - and go *online* to play!

/Grubbegrabben
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Postby bert_the_turtle » Wed Oct 29, 2008 10:10 am

You're probably just impatient or like odd game types nobody else likes :) The server stats say there's about 200 games played on the dedicated servers alone every day, and your online time lies well within the prime time. Five minutes should be the longest time you have to wait around then.
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Postby jelco » Wed Oct 29, 2008 12:56 pm

bert_the_turtle wrote:The server stats say there's about 200 games played on the dedicated servers alone every day, and your online time lies well within the prime time.

Including NeoThermic's DEMO servers, that number is well over 300. :) Also, of all the matches played on my own dedicated servers, that time you mentioned is almost the most popular time for matches to be played - there are certainly enough servers and players available at that time. If your server list is really small it might have something to do with your network settings, though I doubt there's a situation where some games are still displayed (rather all or nothing).

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Postby mmaestro » Thu Oct 30, 2008 7:48 am

We should be fair here. That is not many. 200 per day is only barely over 8 per hour, assuming things average (they probably don't) you'd assume only one game going at any given time. That's not so good.

I would suggest jumping onto any server you see, because I've sat around waiting, decided I was sick of it, and gone onto servers, and once there was one person waiting, other players who were also clearly sitting around doing nothing filled the game up in less than 3 minutes (just long enough for me to get more wine). Join something, if you're sick of doing nothing. It totally works.
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Postby NeoThermic » Thu Oct 30, 2008 7:57 am

mmaestro wrote:We should be fair here. That is not many. 200 per day is only barely over 8 per hour, assuming things average (they probably don't) you'd assume only one game going at any given time. That's not so good.


The 200 per day figure was quoting just one set of servers. In the past 4 days my servers have served 1462 games. That's 15 games an hour, and considering most maps take 10 minutes means there's enough players. That's just my servers. That's at least 2924 players assuming all games were 2 player, and it could be as high as 5848 players considering that 4 player maps are in rotation.

Then consider that my servers are not the only ones hosting games. You've got the Multiwinia-Ladder.Net servers and the Dedwinia test server. You've also then got all the games that players host themselves. I assure you all you have to do if you want a game is join a server during any of the major peak times and it'll fill up within moments.

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Postby RabidZombie » Thu Oct 30, 2008 11:28 am

I assure you all you have to do if you want a game is join a server during any of the major peak times and it'll fill up within moments.


... and if not at peak time, within no more than 10 mins.
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Postby Lithilk » Fri Oct 31, 2008 12:17 am

To be honest, I've even got games at 8am GMT.
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Postby elexis » Fri Oct 31, 2008 2:20 am

Thats probably Australian Peak; 6pm AEST
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Postby Pinky » Fri Oct 31, 2008 2:36 am

Oh, is that when our peak is?
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Postby elexis » Fri Oct 31, 2008 2:40 am

There actually isn't really a 'peak time' for Australian players. Most uf us prefer to play australians because of the reduced lag but we usually have to settle with UK and US prime times because of lack of players.
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Postby spacebug » Sun Nov 16, 2008 3:50 am

Is it just me or are there only ever 7 or 8 games in the multiplayer lobby at a time?
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Postby Cyan. » Sun Nov 16, 2008 5:08 am

I have times there is nobody online, so we all now there has been complaints abuot this before and yeah it sucks, not so long ago there were lot's of demo players but now we have had that, it feels like we are gone back to normal, wich is not much in my opinion, or atleast not so much as I would like. But then again there isn't really much we can do about it so forget asking and just play more often!!
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Postby TomCat39 » Sun Nov 16, 2008 6:26 am

NeoThermic wrote:
mmaestro wrote:We should be fair here. That is not many. 200 per day is only barely over 8 per hour, assuming things average (they probably don't) you'd assume only one game going at any given time. That's not so good.


The 200 per day figure was quoting just one set of servers. In the past 4 days my servers have served 1462 games. That's 15 games an hour, and considering most maps take 10 minutes means there's enough players. That's just my servers. That's at least 2924 players assuming all games were 2 player, and it could be as high as 5848 players considering that 4 player maps are in rotation.

Then consider that my servers are not the only ones hosting games. You've got the Multiwinia-Ladder.Net servers and the Dedwinia test server. You've also then got all the games that players host themselves. I assure you all you have to do if you want a game is join a server during any of the major peak times and it'll fill up within moments.

NeoThermic


Your number of players count.... Is that not assuming the same players are playing games over and over and over? Or is that assuming the players are playing at least 5-7 games a day(50-70 minutes not counting in between game waits)?

You can't assume players are only playing one game and then new players are playing each and every time.

If you aren't thinking players are playing multiple games a day then your player count is really bloated.

I end up waiting many minutes on the dedicated servers when trying for CTS and KOTH games virtually any time of the day. Especially weekdays after 5pm @ -8 GMT. But even today (Saturday) during morning and afternoon hours, lots of "pvt" server/games going on, but the dedicateds rarely filled up and I had huge waits to get players to play against. You'd think the weekends would be busier.

I can totally understand the OP's concern from being there. Not just looking at numbers in a log. :P

With this game it can be annoying not being on a UK schedule. It seems the majority of players are in that time schedule.
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Postby jelco » Sun Nov 16, 2008 12:24 pm

If anyone hadn't spotted the page yet, this page indexes data of all servers on the Ladder, which is technically 17 servers (or more, depending on how many of bert's servers are actually submitting logs) at the moment. (Note that this of course doesn't include non-dedicated servers.)

The first graphs show that the userbase is mostly UK-based and the previous weekend shows a clear peak time compared to the rest of the week in the fourth graph from the top. This weekend has been slightly less interesting because NeoThermic's servers went down Friday at noon and only one Demo server is currently running - as far as I know he's still busy setting up the others on their new server. What the matches-per-day graph doesn't show is Sunday two weeks ago, which still holds the highest amount of games on one day so far, but I remind you that that was the day the Ladder launched - I'm not sure how much influence that'll have had, but it might have some effect on it.

The amount of Demo players didn't really decrease significantly if the last graph is to tell (of course this Saturday is notable in that regard due to NeoThermic's Demo servers not being online until very late in the evening). It isn't really that the amount of Demo players is decreasing, moreso the general interest in the game - this isn't necessarily a bad thing, it just means we had a giant rush in the first few weeks of multiplayer Demo but it's now going to a more stable number. I'm pretty sure there are some players who really don't mind playing only with the features available on the Demo, so I don't think there will ever not be a Demo-only userbase.

Anyway, have fun analysing the stats I've given you, it'd be fun if they could be used for some actual purpose instead of just being there for the sake of going "ooh the numbers". ;)

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Postby The GoldFish » Sun Nov 16, 2008 12:39 pm

Also, Lich King. Its release has been fealt globally o_o
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