There are two statues that travel exactly the same path to the capture point unless Green (so called for being green in the screeny, likewise any other colour I name) wuss out and just take the statue out of the maze first, which only works to his benefit, as he no longer risks a passing blue contingent. Assuming green bothers to do this, things get *slightly* easier for Yellow, seeing as they now only need to go through the single most fiercely guarded part of the map to go down path shown by the relevant red line.
Blue's best hope is either:
- helping Yellow stop green from getting both statues at the top and stealing the statue for themselves, while Yellow either runs through the last leg of Blue's capture path, or through the entirity of Green's, OR
- Kick Yellow and green's ass for a second statue
Blue has easy access to their own statue, and there's no point whatsoever trying to contest it because it's too difficult for green to break through yellow, and it's even more hopeless for Yellow because even though getting the statue is relatively easy, capturing it is virtually impossible.
Green's best hope is holding Yellow back, or letting Yellow run straight into Blue and then mopping up.
Yellow's best hope is attacking Blue. There's no way they can afford to run a statue through what's easily enemy territory, and looking at how Green's MWs are travelling you can see that's the more difficult fight.
At least, this is far as I can tell.
The Tortured Expanse and Melting Pot differ heavily from this.
The Tortured Expanse has you mostly defend a straight line between your spawns and wherever you get your statues. Taking the centre only gives you half of the statue points, and you're going to be given a hard time if you do. Good luck defending a large, virtually open area from two other players.
Melting Pot has a strict policy on equal access to statues, but only giving access to any one to two players, who both want to take the statue in completely different directions and again don't need to defend much beyond the lines between their spawns and their nearest two statues. As for the centre point, what's the one guy going to do, mass on both of their capture points and expect the other guys to just move the statues for him? First he's got to move in to fight for them before the they get the statue too far in, which is kind of difficult when the defender's spawn point is a trivial distance away and ever ready to put in more lifters, second he's got to move the statue clear of the enemy capture point by
moving through it while, again, the erstwhile defender's spawn is still that little bit closer to the statue than your own, and third he's got to do it to two people both taking the trouble to clear the very tiny central area of everything that moves.
I will say one last thing about the map as a 4-player. I took that 'unfavourable' position and won with 7 captures, just because the guy in Green's corner got plague and couldn't do jack. While I slowly worked towards Blue's point, Yellow had to defend from Blue, who was desperate enough try to get to the other entrance instead. A few crates thrown at Blue corner, and Blue's goal simply became "Stop the spawn capture" and Yellow didn't have much to do at all, because I'd already run off with all the statues, and would barely have enough time to capture any of them.
How I suspect the map works:
Red chokes Blue while occasionally flanking Green, Yellow chokes and occasionally flanks Blue while duking it out with Green, Blue prays he overcomes Yellow or Red, and Green has to put up with Red attacking their main statue from two directions and Yellow attacking from a third. There's a line for at least three teams missing there, none of them are Blue's.
Blue's got the easiest statue, but it's also got the easiest fight for Red to pick, as Green's got no real reason to fight them ("There's two statues over here"), and Yellow's simultaneously got no real opportunity to fight Red ("There's two statues and an enemy in the way over here") and EVERY reason to get in Blue's face ("Hey! The last statue's over here too!").