OMG KITE NERF.
Seriously, has ANYONE seen a kite launched in Multiwinia? I've yet to see a single one of those cute little yellow boxes.
I mean, it's not like as if they don't have the time to do it is it? Or the souls to find. Even next to some unused souls from a Mystical Forest would do.
Also, it would be nice to see a kite for every, what, ten or so deaths? Just light up the entire sky with pretty sorrowful lights everytime the nukes go out...
Where did those kites go?
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Feud wrote:Even more words: It's not uncommon to hit 1000 kills in a game, so when you figure in up to four people playing having one kite for every ten kills would quickly turn the games into slide shows.
jelco wrote:one word: performance

Jelco
"The ships hung in the sky much the same way that bricks don't."
- Douglas Adams
- Douglas Adams
jelco wrote:Feud wrote:Even more words: It's not uncommon to hit 1000 kills in a game, so when you figure in up to four people playing having one kite for every ten kills would quickly turn the games into slide shows.jelco wrote:one word: performance
I didn't say it was original, just "even more words".
- MarvintheParanoidAndroid
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MarvintheParanoidAndroid wrote:xander's reason is best anyway :P
My reasons are always the best. ;)
Actually, there are two possible ways of thinking about the reason: in game justification, and technical justification. From a technical standpoint, I don't actually see a problem with kites. In Darwinia, there might be three or four kites launched by a large group of DGs, and kite launches require that the DGs have plenty of time standing around without doing much of anything else. In Multiwinia, DGs almost never stand around doing nothing (they are in a formation, or in battle, or on their way to battle). Thus, from a technical standpoint, there is no reason that kites could not be included.
From an aesthetic standpoint, it might be nice if they were included, but they would be rare -- again, there is not much time for DGs to mourn. Given that there are no kites at all, one can explain that in-game by suggesting that kites represent a more civilized time in Darwinia's history, and that modern DGs, for all of their technical advancements, are far less civilized.
xander
Maybe kites could do something more sinister? I'm thinking like the baloonse over london in WW2 that had the cables that clipped the wings of the bombers. Eery multiwinian couls occasionally release a kite-bomb and if in the unlikely event something that flies (soul destroyers, bombers, multiwinains in leap of faith, etc) gets hit by one, they get killed.
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