Multiwinia 1.9.32 ?

General discussion about Multiwinia

Moderators: jelco, bert_the_turtle

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bert_the_turtle
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Postby bert_the_turtle » Thu Oct 02, 2008 10:40 am

tals: The beta versions are not intended to be played. They get tested. While to the outside observer, it appears it's all just joy and that betatesters get the latest version and just play with that as if it was a released version, but that's wrong. Sure, we do play games with the version, because that's also something that needs testing, but mostly we're giving the changed systems a good check by giving them real stress with corner cases. If you look at the announced changes, most of them don't affect the game itself. Beta testing is definitely not more fun than playing with the current release version.

And IMHO, making the betas public would really just swarm the forums with useless bug reports. Look at the redundant requests for lobby chat and volume control and real single player games. The same would happen for any bug in the beta that is either really easy to find or moderately hard to describe. By now, the beta testers have been trained to give USEFUL bug reports, with good titles, all the necessary info (screensots, logs) and precise steps to reproduce the issue.

Also, there's no reason to assume people will actually report bugs they find. Case in point: yourself. You say you're getting a lot of sync errors. But you haven't posted about a single one yet. Even just starting a new topic stating which map you had them on would help already; some maps contain unique elements that may cause unusual problems, so even if you can't give steps to reproduce the problem or provide the logs, giving the map name would tell others where to start looking.

So, in short, letting everyone test the new versions would not increase the signal very much, but the noise.

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