Favorite element of the game?
Moderators: jelco, bert_the_turtle
One of my favourite moments was watching some put a flameturret behind my gunturrets and rushing me. I knew fully well how doomed I was, but you have got to love that kind of move. It's just incredible to watch the results. Huge fan of experiencing inventive ways to be a complete prick with power ups. Don't forget to grow a Magical Forest around the Flameturret!
My absolute favourite element is how rarely the game runs at FUCKALL FPS now. Made a 2-player assault unplayable before where now I notice only very minor iffyness when 500 multiwinians jump through a barrier and burn up.
My absolute favourite element is how rarely the game runs at FUCKALL FPS now. Made a 2-player assault unplayable before where now I notice only very minor iffyness when 500 multiwinians jump through a barrier and burn up.
Mas Tnega wrote:One of my favourite moments was watching some put a flameturret behind my gunturrets and rushing me. I knew fully well how doomed I was, but you have got to love that kind of move. It's just incredible to watch the results. Huge fan of experiencing inventive ways to be a complete prick with power ups. Don't forget to grow a Magical Forest around the Flameturret!
That might've been me. I did that exact thing this afternoon. The other player's name wasn't Mas anything, and it involved petals in some way... might that have been you?
Anyway, possibly my favorite tactic is the flameturret rush. It's extremely fun, being a complete prick.
Shwart!!
- vanarbulax
- level4

- Posts: 653
- Joined: Mon Oct 01, 2007 8:51 am
- Location: Sydney, Australia
Mas Tnega wrote:One of my favourite moments was watching some put a flameturret behind my gunturrets and rushing me. I knew fully well how doomed I was, but you have got to love that kind of move. It's just incredible to watch the results.
I don't quite get how that works, do you send a force in a build a flameturret right next to the other turrets in the hopes of your multiwinians getting the the flameturret before your opponent does. Surely at that range it would be better to just push on forwards since your pretty close and your multiwinians can just get shot at without reacting when they are trying to get into the flameturret. Also not to mention the impenetrable defense that the enemy has if your plan fails.
- vanarbulax
- level4

- Posts: 653
- Joined: Mon Oct 01, 2007 8:51 am
- Location: Sydney, Australia
Shwart!! wrote:Mas Tnega wrote:One of my favourite moments was watching some put a flameturret behind my gunturrets and rushing me. I knew fully well how doomed I was, but you have got to love that kind of move. It's just incredible to watch the results. Huge fan of experiencing inventive ways to be a complete prick with power ups. Don't forget to grow a Magical Forest around the Flameturret!
That might've been me. I did that exact thing this afternoon. The other player's name wasn't Mas anything, and it involved petals in some way... might that have been you?
Anyway, possibly my favorite tactic is the flameturret rush. It's extremely fun, being a complete prick.
Shwart!!
I also did that yesterday when playing on Beyond the Pale. We still failed miserably though.
Re: Favorite element of the game?
Kuth wrote:Now that we have our hands wet with MULTIWINIA! and the complaint threads are starting to arise, how about off-setting them with some appreciation for this thing IV let us play with? Any moments/ things in the game you find your favorite, or made you LoL and loose the game?
Not a 'moment', but the thing I like most is that they kept the mechanics simple. That adds a real elegance to gameplay which allows it to be fast, exciting and tactically subtle (while still being able to appreciate the spectacle) without needing an encyclopaedic knowledge of keyboard shortcuts and memorized upgrade paths.
Who is online
Users browsing this forum: No registered users and 2 guests









