One copy - multiple players?

General discussion about Multiwinia

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Jabe
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One copy - multiple players?

Postby Jabe » Wed Sep 17, 2008 5:08 pm

Hi, I know I haven't got long to wait anyway, but impatience is getting the best of me...

I've got two sons and 3 PCs WiFied together - will we be able to play against each other using one purchase of Multiwinia or would we have to purchase 3?

Thanks
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Postby Jabe » Wed Sep 17, 2008 5:24 pm

I guess that, like any online game, one serial cannot be used for multiple installations if they are online at the same time.


Yeah, I guessed that might be the case but I don't know what multi-player modes are offered. Can you host a game for a LAN party or can you only join a game on a dedicated (Introversion?) server?
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KingAl
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Postby KingAl » Wed Sep 17, 2008 5:35 pm

You can host LAN games without Metaserver access in Defcon, can't you?
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Postby xander » Wed Sep 17, 2008 6:47 pm

In Defcon, you can host/join LAN games without the metaserver. However, you still need a unique key for each machine. If two machines are on the network with the same key, one of them will revert to demo mode. The day after tomorrow, you will be able to see what demo restrictions come with the demo of Multiwinia, and whether or not they are acceptable for LAN play.

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Postby Jabe » Wed Sep 17, 2008 6:56 pm

Okay so I will hopefully be able to do this, albeit in demo mode.

Thanks for your help,
Jabe
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elexis
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Postby elexis » Thu Sep 18, 2008 1:10 am

Maybe IV will sell "additional keys" to people that they know allready have bought a copy of the game.
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Postby Phelanpt » Thu Sep 18, 2008 1:30 am

That's already done by buying a new digital copy. You're not forced to download it, you can just use the key.
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elexis
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Postby elexis » Thu Sep 18, 2008 2:13 am

I was hoping for something cheaper, like the way that you can buy additional keys for educational and development software
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Postby xander » Thu Sep 18, 2008 3:30 am

elexis wrote:I was hoping for something cheaper, like the way that you can buy additional keys for educational and development software

I wouldn't count on that. Educational software is often licensed with a site license, but these licenses are often several thousand dollars, and are assumed to cover hundreds of machines. Also, IV doesn't make educational software. As for development software, again, IV doesn't really apply. This is a game. There generally are not bulk discounts offered on games.

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Postby elexis » Thu Sep 18, 2008 3:39 am

*Speaking with a terrible lack of experience
Does this mean that people who go to lan parties to play game are playing the more or less illegaly? or have the people running the party bought a game for every machine.
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Postby xander » Thu Sep 18, 2008 5:35 am

elexis wrote:*Speaking with a terrible lack of experience
Does this mean that people who go to lan parties to play game are playing the more or less illegaly? or have the people running the party bought a game for every machine.

It depends. There are a few games that allow you to spawn copies for use in LAN games. There are other games that don't restrict what you do on a LAN. And, of course, there is always the possibility that people actually bring their own, legitimate copies of the games to a LAN party. I know that's what we did when I was in high school...

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Postby the4ce » Wed Oct 15, 2008 12:20 pm

Here is another question:

I have a PC and a laptop and I will like to install the key on my laptop to when I go to other locations...the key works when I play only on one at a time?
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Postby Nimbus » Wed Oct 15, 2008 12:27 pm

Yeah, multiple installs are allowed, so long as you only play one at a time.
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elexis
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Postby elexis » Wed Oct 15, 2008 10:19 pm

There is sort of a way around this one key issue, but only beta testers can do it, and i dont think it works on the internet. (Think guys, I wont spell it out.)
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Postby RabidZombie » Wed Oct 15, 2008 10:38 pm

Uh?

Me, a beta tester, doesn't understand what you mean.

We have multiple keys though, so you may be thinking of that?

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