Linux on launch?
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- shinygerbil
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- NeoThermic
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sysrq wrote:Chris Delay hates linux people
So? Now try to port a complete and complex game, gather some testers (I'm sure a post with "<NDA>" will get posted now, because someone wants to show off he's an official MW on Linux tester) and do a port in just three weeks.
Most of the libraries aren't in their Windows form available for Linux (WinAPI). The whole Direct* infrastructure isn't available. I don't know, but I think most of the network parts have to be rewritten as well.
All that work for maybe 30 people?
(Okay, okay, I'll be honest - the MW demo doesn't work with wine for me. Don't ask about the full game - I don't own it. I would be really happy about a port but we're a lot less people than all the Windows users out there)
Culex wrote:--==<snip>==--
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xander
jelco the galactaboy wrote:2) Introversion have always done Linux ports, you can definitely expect one for Multiwinia as well
I know. But I wanted to point out that a port isn't done in a few days. It's massive work and usually has low priority. But thank you Introversion for doing the existing ports and (hopefully) the port of Multiwinia.
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There you go xander, it's not a biplane but it's... something...
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