sysrq wrote:Chris Delay hates linux people
So? Now try to port a complete and complex game, gather some testers (I'm sure a post with "<NDA>" will get posted now, because someone wants to show off he's an official MW on Linux tester) and do a port in just three weeks.
Most of the libraries aren't in their Windows form available for Linux (WinAPI). The whole Direct* infrastructure isn't available. I don't know, but I think most of the network parts have to be rewritten as well.
All that work for maybe 30 people?
(Okay, okay, I'll be honest - the MW demo doesn't work with wine for me. Don't ask about the full game - I don't own it. I would be really happy about a port but we're a lot less people than all the Windows users out there)