Requirements for beta testers
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Requirements for beta testers
Hi, maybe it's too early to ask, but I would like know if there are prerequisites to become a beta tester. I have experience in c++ programming and I am accustomed to helping others with computer problems. So I can accurately describe errors and have a sense of what can be the cause of the error message. There is no better game in the hacking category as uplink. Perhaps it is interesting for the development of subversion to watch the flash game "The BANK ROBBER" by "youda GAMES".
I very much want to be a Beta Test of subversion.
I very much want to be a Beta Test of subversion.
There are no prerequisite requirements; you don't need to know programming, although it certainly helps.
All you need, is to be able to play the game, and report anything that is wrong with it, including spelling errors, crashes, glitches, etc.
You can also give feedback about the game itself and suggest gameplay changes. These are always read, but usually not implemented.
All you need, is to be able to play the game, and report anything that is wrong with it, including spelling errors, crashes, glitches, etc.
You can also give feedback about the game itself and suggest gameplay changes. These are always read, but usually not implemented.
Some people talk because they have something to say. Others talk because they have to say something.
Norger wrote:How do I get to know that the beta version is ready
There'll be a post either here or on the blog from a member of IV stating so.
Norger wrote:and how to become I a beta tester?
In the past everyone had to fill in an application form.
Norger wrote:If anyone is interested in the full version of the game "The BANK ROBBER" I've bought it for myself.
What is it you're suggesting?
Last edited by Montyphy on Tue Oct 05, 2010 5:32 pm, edited 2 times in total.
Well don't worry, you're months early.
You can expect a pretty public announcement when it starts, in the past it's always been posted in the News. I guess with the blog having been set up specifically for Subversion, that might go with a post about it as well. In any case, I expect that this won't happen for another couple of months - not that progress is slow or anything (in fact I get the feeling that it's quite the obvious) but the recent blog posts just make me believe that waiting is in order. I'll follow that up by saying that my gut isn't always the most reliable of things so keeping your hopes up isn't necessarily wasted effort.
As far as requirements go, it's pretty important that you know how to give detailed bug reports, preferably have a good knack for English and just be able to bring up the dedication to spend some free time on testing (it can be quite time-consuming at times). It's also fair to note that IV has shown to select at least part of the testing group based on previous testing experience, but you still have a fair chance at getting in if you're new.
Jelco


As far as requirements go, it's pretty important that you know how to give detailed bug reports, preferably have a good knack for English and just be able to bring up the dedication to spend some free time on testing (it can be quite time-consuming at times). It's also fair to note that IV has shown to select at least part of the testing group based on previous testing experience, but you still have a fair chance at getting in if you're new.
Jelco
"The ships hung in the sky much the same way that bricks don't."
- Douglas Adams
- Douglas Adams
Thanks
Thanks for the reply, you two. Yes it is true, the wait is totally okay. What will be good takes time. It's just that I am really looking forward to the game - because it will probably be one of the best - in comparison to other games on the market, which in the build-up play are pretty much all the same.
I've been waiting some 8 years for this game which started with nothing more then the name alone. If I were drunk enough I'd give up my left pinky finger tip to beta test for subversion.
I'm also a very dedicated aspiring indie game dev btw. Which means I won't be able to afford it otherwise

I'm also a very dedicated aspiring indie game dev btw. Which means I won't be able to afford it otherwise



~Midnight~
xyzyxx wrote:There are no prerequisite requirements; you don't need to know programming, although it certainly helps.
All you need, is to be able to play the game, and report anything that is wrong with it, including spelling errors, crashes, glitches, etc.
You can also give feedback about the game itself and suggest gameplay changes. These are always read, but usually not implemented.
there's spelling mistakes in uplink that haven't been corrected yet.
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