Procedural Generation Fun

It's all in your head

Moderators: jelco, bert_the_turtle, DTNC Vicious

User avatar
quickdan
level1
level1
Posts: 45
Joined: Sun Jun 27, 2010 7:25 am
Location: Washington

Procedural Generation Fun

Postby quickdan » Fri Jul 02, 2010 6:05 am

Post any cool stuff you made using procedurally generated techniques, or interesting ideas, questions, or links you found about it. http://en.wikipedia.org/wiki/Procedural_generation
If there were only two games to play in the world, I would choose a text editor and a good C compiler.
iestyn
level0
Posts: 9
Joined: Thu Feb 08, 2007 8:09 am
Location: Bellevue, WA, USA

Postby iestyn » Thu Jul 08, 2010 3:20 am

[reposted from the 'suggestions' thread]

Check it out, even the Unreal engine is starting to use procedural asset creation (specifically, buildings):

http://unrealtechnology.com/Downloads/S ... dings.pptx

Pretty neat!

iestyn

(p.s if the file downloads as a .ZIP, rename it to .PPTX and MS PowerPoint should open it)
User avatar
quickdan
level1
level1
Posts: 45
Joined: Sun Jun 27, 2010 7:25 am
Location: Washington

Postby quickdan » Thu Mar 31, 2011 5:31 pm

There are a bunch of websites about Minecraft's seed generation stuff, this was an interesting post on Notch's tumblr page
http://notch.tumblr.com/post/3746989361/terrain-generation-part-1
robertus
level0
Posts: 3
Joined: Tue May 10, 2011 7:08 pm

Postby robertus » Fri May 13, 2011 9:45 pm

Some interesting links


City Generator via Blender 3d
http://arnaud.ile.nc/sce/


Procedural City: City screensaver
http://www.shamusyoung.com/twentysidedtale/?p=2940

Pixcel City = Apple Mac port of the screensaver
http://emage-software.com/

Generating 3D Structures
http://structuresynth.sourceforge.net/

Contextfree: some sort
http://contextfreeart.org/

Paracloud
http://paracloud.com/

Substance
http://www.neuro-systems.net/documents/substance.html
User avatar
NeatNit
level5
level5
Posts: 2929
Joined: Mon Jan 28, 2008 2:41 pm
Location: Israel
Contact:

Postby NeatNit » Sat May 14, 2011 12:34 am

Either you are a very good spambot, spamming links that are actually relevant... Or you're just a cool guy who likes making link-filled posts without previously posting more than once.


Either way, cool.
User avatar
prophile
level5
level5
Posts: 1541
Joined: Fri Feb 18, 2005 4:17 pm
Location: Southampton, UK
Contact:

Postby prophile » Sun May 15, 2011 2:24 am

Altruistic spambots are a new one on me, I confess.
robertus
level0
Posts: 3
Joined: Tue May 10, 2011 7:08 pm

Postby robertus » Sun May 15, 2011 6:52 pm

No spambot

Just found some interesting links regarding procedural generation
I have not yet examples of stuff made by these apps

need some practice with Context Free to make something original not just modifications of the examples
I'm more Mac oriented, I have not found many more programs in this type of procedural genre.

Regarding sound produced by some sort of procedural generation: there are a few which produce "sounds", not quite music, imho
It seems difficult to produce music via this way

Sonic Mood
http://www.sonicmood.com/

Photosounder: not quit generative I think, but it's a special
http://photosounder.com/


Anyway: I think Subversion can be quite interesting to be used not only as a game
But also as some sort of City generator and then many possibilities !

I have posted this in the Subversion Development Suggestions Sticky
Anticon
level0
Posts: 8
Joined: Mon Oct 04, 2010 1:38 pm

Postby Anticon » Tue May 17, 2011 5:48 pm

hi guys,
you can see some of my work using hand drawing and procedural generation here.

http://vimeo.com/channels/blobbybarack

have fun.
hop u like it.
User avatar
quickdan
level1
level1
Posts: 45
Joined: Sun Jun 27, 2010 7:25 am
Location: Washington

Postby quickdan » Wed May 18, 2011 5:25 pm

that photosounder video was pretty cool
If there were only two games to play in the world, I would choose a text editor and a good C compiler.
taynaron
level0
Posts: 4
Joined: Thu Jul 03, 2008 4:32 pm

Postby taynaron » Thu Sep 22, 2011 6:54 pm

A few years ago, in graduate school at Texas A&M, I took a class about generative methods - kind of a superset of procedural generation. Check out my class website at http://students.viz.tamu.edu/bensuth/Generative_Art/Generative_Art.html. It's all a bit old now, but it was fantastic fun.
Gemberkoekje
level1
level1
Posts: 38
Joined: Thu Sep 30, 2004 12:13 pm

Postby Gemberkoekje » Mon Sep 26, 2011 4:06 pm

Some reckless self-promotion
http://projectdaedalus.tumblr.com

Return to “Subversion”

Who is online

Users browsing this forum: No registered users and 7 guests