Feud wrote:Montyphy wrote:DinoSteve wrote:Montyphy wrote:Feud wrote:Montyphy wrote:Feud wrote:One aspect that could be a lot of fun, given what direction the game seems to be headed in, is an ability to reprogram various things.
For example, say there is a troublesome guard patrol that needs to be delayed while you hack/slash/steal something: you could reprogram one of the keypads on a door along their patrol, effectively locking them out of an area and delaying them while they try to fix what's going on. Or, if there are physical alarms, the ability to hack the security system and isolate the opposition by sealing areas, triggering fire alarms, setting off false emergency exits, etc.
Or the ability to send them a memo saying their patrol route is to be changed
Or jam the printer just as they're trying to print thier TPS Reports...
Or kidnap the guards' families so as to blackmail the guards to get them to do the job for you.
Or turn up with your guys dressed as guards and get them to convince the real guards that they are guarding the wrong building due to a mix up at the office.
Or just kill the guards.
Just send them all texts telling them they have been downsized, watch them go on disgruntled shooting sprees and then wait for the police to take them away. Voila, building is clear!
Or get hired by the security firm and try to get placed at the building you wish to infiltrate.