Posted: Fri Apr 29, 2011 2:19 am
What im thinking when i see this video is a game, with blocks just like Minecraft.
But say instead of a flat world as in flat, it would be a round planet world, say like spore.
cities, landscapes everything able to be destroyed in blocks.
ofc the gameplay and theme, well there are many options. it would be a War game. or a strategy game, where you build everyting in blocks from tanks to youre defenses. you mine the world with maybe havesters block my block use up block resources. Where battles leaves marks and scars on the battlefield landscape, blows hole in the ground, crushing cities.
Im thinking somekinda spore + minecraft + rts combo or something. maybe even some GTA style in there. gta always felt to static for my liking xD whats the fun of having a great big city where everything is made of unbreakable stuff, even the damn tree's cannot be damaged. Static games feels like you are on a stage imo, instead of a breathing world, i dont care how big a world you have, when its mostly static, i rather have a tiny space with full physics.
I definitely think that you guys should consinder expanding on this idea, if you think you got a great concept.
Physic games are great fun, and as in minecraft they dont requires alot of textures, maybe more than youre usally game here, but still 32x32 pixels is what i mainly run with in minecraft, not a huge deal, even notch can make those textures
and he says he isnt an artist.
But say instead of a flat world as in flat, it would be a round planet world, say like spore.
cities, landscapes everything able to be destroyed in blocks.
ofc the gameplay and theme, well there are many options. it would be a War game. or a strategy game, where you build everyting in blocks from tanks to youre defenses. you mine the world with maybe havesters block my block use up block resources. Where battles leaves marks and scars on the battlefield landscape, blows hole in the ground, crushing cities.
Im thinking somekinda spore + minecraft + rts combo or something. maybe even some GTA style in there. gta always felt to static for my liking xD whats the fun of having a great big city where everything is made of unbreakable stuff, even the damn tree's cannot be damaged. Static games feels like you are on a stage imo, instead of a breathing world, i dont care how big a world you have, when its mostly static, i rather have a tiny space with full physics.
I definitely think that you guys should consinder expanding on this idea, if you think you got a great concept.
Physic games are great fun, and as in minecraft they dont requires alot of textures, maybe more than youre usally game here, but still 32x32 pixels is what i mainly run with in minecraft, not a huge deal, even notch can make those textures