It's all in your head, Part 20
- Clairvoire
- level0
- Posts: 1
- Joined: Wed Dec 01, 2010 8:35 am
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Been following the dev diary for quite a while now.
I have gleamed more ideas from this blog as an indie dev, than, well, any other read I dare name off. The last time a game had me as excited as this during the development process, was Spore. Spore was also the most disappointing game I have ever played. I... I wept. It's like EA poisoned it, dumbed it down, had to make it stable, had to make it ship fast, had to make it marketable.
You guys are a business of course, but you've shown me real studios don't have to settle for making drivel, even if it'd get them more money in the end. They can do great things. Don't stop what you guys are doing.
I have gleamed more ideas from this blog as an indie dev, than, well, any other read I dare name off. The last time a game had me as excited as this during the development process, was Spore. Spore was also the most disappointing game I have ever played. I... I wept. It's like EA poisoned it, dumbed it down, had to make it stable, had to make it ship fast, had to make it marketable.
You guys are a business of course, but you've shown me real studios don't have to settle for making drivel, even if it'd get them more money in the end. They can do great things. Don't stop what you guys are doing.
- Sam Kennedy
- level1
- Posts: 20
- Joined: Wed Dec 01, 2010 11:33 am
- Location: Newcastle
I've only watched the first 8 minutes of that video, however I can already say with 100% confidence that I will buy this game as soon as it is released! It looks like the most creative and engaging game I've ever seen!
I hope they release this after my A-Levels are finished, otherwise I will get U's in all my subjects again
I hope they release this after my A-Levels are finished, otherwise I will get U's in all my subjects again

To be fair, MMO's are probably amongst the few games that get an early public beta (what few other games get public betas are usually feature complete multiplayer focused games looking to tweak balance). Saying it's not at that level is just referencing a standard many people would be able to identify.
Seems like they've got a bunch of the design work done and a great deal functioning. It will be interesting to see what they do with the overworld, and if they'll actually add a chase system. That sounds like a tough target to shoot for for such a game. But, should they succeed, it should be very interesting.
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